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CoD Patch Notes For MW2 And Warzone Details Major Weapon Balancing, Including Signal 50 Nerf
CoD Patch Notes For MW2 And Warzone Details Major Weapon Balancing, Including Signal 50 Nerf-November 2024
Nov 14, 2024 6:06 PM

  Activision is preparing for the live reveal of Modern Warfare 3 inside of Warzone, and a new update is available for preload. The update will be live for all players starting at 9 AM PST / 12 PM EST on August 17, and the patch notes reveal additional changes will include weapon balancing, a change to tuning in the Gunsmith, and more.

  The main highlight of the update is preparing for the Modern Warfare 3 reveal. The event is called Shadow Siege and features several rewards for participating, including the brand-new M13C assault rifle.

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  Now Playing: Modern Warfare III - Official Makarov Reveal Trailer

  According to the patch notes, the update includes quite a bit of weapon balancing that will only affect Warzone and DMZ. These changes include several buffs to assault rifles. The Chimera is getting an increase to mid damage, neck damage multiplier, and the upper torso damage multiplier. Season 5's new FR Avancer assault rifle will get a nerf to maximum damage, but will also get buffs to close-mid damage, head and neck damage multipliers, and the upper and lower torso damage multipliers.

  Season 5's popular Signal 50 sniper rifle is getting nerfed. The update will decrease the neck damage multiplier and the upper torso damage multiplier for the sniper. Additionally, a few shotguns get buffs to damage and damage ranges, including the Expedite 12, Lockwood 300, and the MX Guardian.

  The update will also make a change to weapon tuning in the Gunsmith, as the patch notes mention that the benefit of tuning for recoil control related stats has been slightly reduced.

  For bug fixes, the update will correct an issue preventing some players from entering DMZ. It also fixes a DMZ issue where players could become stuck in an ATV near a UAV tower.

  For the complete details on weapon balancing and bug fixes, the full patch notes can be found below, as shared by Activision. For more on Modern Warfare 3, check out our extended breakdown of everything you need to know.

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GLOBAL

GENERAL

Events

  This patch contains necessary updates and content for the Shadow Siege event. Tune in for the global reveal of Modern Warfare III at 10:30am PT on August 17th in Warzone.Weapon Tuning

  The benefit of tuning for Recoil Control related stats has been reduced slightly

BUG FIXES

Fixed an issue where some Players could not access the Battle Pass, but would still lose CP after purchasing itFixed an exploit allowing Players to go prone instantlyFixed an issue where Akimbo challenge progress was not tracking correctly for the FTAC SiegeFixed an issue where an invisible object could interact with lethals, tacticals, and explosives on Mercado Las AlmasFixed an issue affecting key binds when adding settings as Quick SettingsFixed an issue where the buttons for 'Preview' and 'Quick Equip' hide when trying to press them by mouse input in the Events tabFixed an issue where the Tonfa melee weapon had outdated unlock conditionsFixed an issue where the SFX from the Semtex dropped by the Chain Reaction modifier in Havoc would not play as intendedFixed an issue where equipping the “Battle Buddy AI” Gun Screen could cause an error

WARZONE

WEAPONS

The following Weapon and Attachment changes are reflected in Warzone only.

  Weapon Balancing

  » Assault Rifles «

  ChimeraMid Damage increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedFR AvancerMaximum Damage decreasedClose-mid Damage increasedHead Damage Multiplier increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedLower Torso Damage Multiplier increasedLachmann-556Head Damage Multiplier increasedM16Maximum Damage increasedClose-mid Damage increasedLimb Damage Multipliers increased» Battle Rifles «

  FTAC ReconMaximum Damage increasedMaximum Damage Range increasedLachmann-762Limb Damage Multiplier increasedSO-14Head Damage Multiplier increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedTAQ-VMaximum Damage decreasedClose-mid Damage decreasedMinimum Damage decreasedNeck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedLower Torso Damage Multiplier decreasedLimb Damage Multipliers decreased» Marksman Rifles «

  Lockwood MK2Mid Damage increasedMinimum Damage increasedUpper Torso Damage Multiplier increasedLower Torso Damage Multiplier increasedLimb Damage Multipliers increased» Shotguns «

  Expedite 12Mid Damage increasedMid-far Damage increasedClose-mid Damage Range increasedLockwood 300Close-mid Damage increasedMid Damage increasedMaximum Damage Range increasedClose-mid Damage Range increasedMX GuardianMaximum Damage increasedClose-mid Damage increasedMid-far Damage Range decreased» Submachine Guns «

  Fennec 45Maximum Damage increasedClose-Mid Damage increasedMinimum Damage increased» Sniper Rifles «

  Signal 50Neck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedAttachments

  AmmunitionISO Hemlock.300 Blackout (All Types) Close-mid Damage decreasedMid Damage decreased

BUG FIXES

Fixed an issue preventing some players from entering DMZFixed an issue where some PS4 Players would experience a game freeze in a specific section of Al MazrahFixed an issue where Buy Station icons could display on the Tac Map during the Battle Royale pre-lobbyFixed an issue in DMZ where a Tac Map image could display on the ground near Al-Safwa Quarry in Al MazrahFixed an issue where Players could become stuck in an ATV near a UAV tower in DMZFixed an issue that caused the Player’s screen to remain affected by the Plutonium element despite not being near itFixed an issue where Players would not be kicked for being idle in Vondel Lockdown (look for this mode to return in this week's Playlist update)Fixed an issue in Warzone Ranked Play where the Top 250 button was locked

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