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Cemu 1.11.2 Released For Patreon Supporters; Introduces QoL Improvements And More
Cemu 1.11.2 Released For Patreon Supporters; Introduces QoL Improvements And More-October 2024
Oct 24, 2024 7:20 PM

  A new version of the Wii U emulator Cemu has been made available for Patreon supporters.

  The new version, version 1.11.2, introduces a few quality of life improvements such as a file menu shortcut for recently launched games and more. You can check out the full update notes below.

  general: Added file menu shortcuts to recently launched games

  general: Improved robustness of file location handling, includes unicode support and the ability to launch games from network storage

  general: If the mlc01 folder is not found, Cemu will ask if it should be created (helpful when you forget the specifiy the -mlc parameter)

  PPC/JIT: Fixed a crash caused by recompiling very large functions

  PPC/JIT: Implemented CRAND and SYNC instructions

  coreinit: Added API FSSetUserData, FSGetUserData, OSAndAtomic64, OSOrAtomic64, FSMakeDir

  coreinit: Fixed a bug where async FS callbacks for some file operations would have FSCmdBlock* set to null

  rpl: Improved handling of sdata2

  GX2: Added support for QUAD_STRIPS primitive type

  GX2: Added support for GPU special state 5 (convert depth to color)

  GX2: Added support for GPU special state 8 (clear color as depth buffer)

  GX2: Added support for A2_B10_G10_R10_UNORM texture format

  GX2: Fixed a bug where updating textures would fail if the updated texture was a view with a non-zero mip base

  GX2: Fixed a bug in GX2CopySurface() that caused the copy operation to be cancled if the source and destination mip index had different values

  GX2: Added support for data-sharing of overlapping textures between integer texture formats and BC4 3D textures (special case that requires pixel-data conversion since OpenGL does not support BC4 3D textures)

  GX2: Fixed mismatching pixel shader imports when a geometry shader is used (caused render glitches on AMD and Intel GPUs)

  GX2: Added API GX2SetDRCConnectCallback

  nn_boss: Implemented additional API

  nsyskbd: Added minimalistic usb keyboard implementation (no functionality, but it prevents games from softlocking or crashing)

  nn_nfp: Added missing fields to GetTagInfo(), GetNfpRomInfo() and GetNfpCommonInfo()

  nlibcurl: Fixed curl_global_init not setting the default memory functions correctly

  nlibcurl: Added API curl_multi_timeout

  nlibcurl: Added handling for CURLOPT_POSTFIELDS and CURLINFO_CONTENT_LENGTH_DOWNLOAD

  nn_act: Independent token cache can store multiple tokens now

  nn_act: Added API EnableParentalControlCheck, IsParentalControlCheckEnabled, AcquireEcServiceToken, AcquireIndependentServiceToken (new overload)

  vpad: Fixed missing deadzone when translating axis to analog direction buttons

  vpad: Fixed incorrect axis normalization after the deadzone has been already applied

  input: Deadzone and axis-range calculation is now applied to the mapped input rather than the raw api input

  sndcore2: Increased sound volume to be on the same level as sndcore1

  Cemu 1.11.2 will release next week to the public.

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