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Cemu 1.11.1 Now Out For Patreon Supporters; New Video Shows Zelda Breath Of The Wild Current Performance
Cemu 1.11.1 Now Out For Patreon Supporters; New Video Shows Zelda Breath Of The Wild Current Performance-October 2024
Oct 18, 2024 4:30 PM

  A new version of Cemu, the Wii U emulator allowing PC players to enjoy Nintendo exclusive titles like Super Smash Bros for Wii U and Zelda Breath of the Wild, has been released recently.

  The new version of the emulator, which is currently available only to those who are supporting the developers on Patreon, introduces several improvements such as better online support and more. Check out the full update notes below.

  general: Improved online support, as a consequence Cemu now requires all ccert and scert files to be dumped

  general: Input window should open faster

  general: Improved error description when file copy operations fail (save migration and update/DLC installer)

  general: Cemu will generate meta folder for saves if not already present (necessary to identify saves)

  general: Updated application and window icon

  general: Updated game profiles

  PPC/JIT: New global linear-scan register allocator

  Previous register allocator would only look at blocks of uninterrupted instructions, while the new RA can allocate registers across branches and loops, resulting in code with far less memory read/writes. If you know x64/ppc asm and want to see an example, check this link: http://cemu.info/changelog/cemu1.11.1_ra.txt

  PPC/JIT: Use BMI2 SHRX/SHLX for PPC SRW/SLW (if supported)

  PPC/JIT: Detect and replace common ADDIC+SUBFE pattern with x64 optimized code

  coreinit: Added missing MEMCreateUnitHeapEx, MEMDestroyUnitHeap exports

  coreinit: Fixed bugs in memory heap implementations

  coreinit: Added API MEMGetNthListObject, MEMGetPrevListObject, MEMPrependList, MCP_GetSystemVersion, MCP_TitleListByDevice

  ax: Small tweaks and optimizations to audio handling

  nn_ac: Added API GetConnectResult, GetLastErrorCode, GetStatus

  nn_ac: Fixed the return values of IsApplicationConnected, GetConnectStatus, GetAssignedAddress, GetAssignedSubnet

  nn_act: Implemented API AcquireIndependentServiceToken

  nn_acp: Implemented API ACPGetSaveDataTitleIdList, ACPGetTitleSaveMetaXml, ACPGetTitleSaveDirEx

  nn_erreula: Implemented preliminary support for nn_erreula library

  nlibcurl: Implemented a large chunk of Cafe OS nlibcurl functions

  GX2: Fixed a bug that caused a mismatch between geometry and pixel shader attribute location

  GX2: Fixed a rare bug that caused textures to be dropped from the texture cache after a period of time despite being still in use

  nsysnet: Added API NSSLCreateContext, NSSLSetClientPKI, NSSLAddServerPKI, NSSLAddServerPKIGroups, NSSLDestroyContext

  As usual, most are curious if there have been performance improvements for Zelda Breath of the Wild. A new video shared by YamGaming shows the performance that can be obtained with a machine powered by an i7 6700k @ 4.5ghz CPU, GTX 1070 GPU and 16 GB RAM.

  Cemu 1.11.1 is now available for Patreon supporters. It will be made available to the public on November 27th.

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