Call of Duty: Black Ops III is getting patched up. Treyarch has released a new patch for the PlayStation 4 and Xbox One versions of the blockbuster shooter that addresses the game's campaign, multiplayer, and zombies modes. Among other things, the patch--1.03--fixes some map exploits and tweaks gun values.
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Call of Duty: Black Ops III - Video Review
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As you'll see in the full patch notes below, the update fixes three different exploits on the Nuk3town map involving players being able to get places they shouldn't. It also makes a host of changes to weapon performance, though none of the tweaks sound all that dramatic. In addition, an issue where some damage from shotguns was being reduced when the long barrel attachment was equipped should be fixed.
Take a look at the complete 1.03 Black Ops III patch notes below. Activision says they pertain specifically to the PS4 edition, though the Xbox One patch notes (see them here) appear to be the same.
What do you make of these changes? Let us know in the comments below.
Leaderboards enabled in the Barracks.Players are now awarded Cryptokeys in Arena and Public matches, after playing consecutive matches in the same playlist.Team balancing in Arena and Public Matches has been improved to more consistently maintain even teams.Fixed a UI error when entering Prestige in the Multiplayer Frontend menus.Addressed a UI error in Fileshare when selecting an empty tab.Addressed an issue where hosts were able to leave as soon as the game began.Fixed an issue where white boxes were appearing for Custom Classes in Create-A-Class.General Gameplay
Addressed a case where Scorestreak kills were counting toward Specialist kills for Challenge completion.Fixed an issue where Players could have attachments which should be locked after prestiging weapons.Players are now prevented from spawning at the same spawn point when there are high Player counts in Free-For-All and Gun Game.Addressed a case where Players were able to spawn in after the match time expired.Search & Destroy kill elimination has been changed from 250 XP to 500 XP.The Cerebus Scorestreak can no longer be destroyed by a friendly teammate's Power Core Scorestreak.The Mothership Scorestreak will no longer count toward the "Hard Counter" challenge.Specialists
GeneralSpecialist Weapons and Abilities now charge at a reduced rate over time in Objective modes.Corrected text descriptions for Specialist weapon multi-kills which unlock Specialist Epic.OutriderVision Pulse ability recharge speed has been slightly reduced.NomadFixed an issue with the unlock requirements for the 9th helmet.Rejack ability recharge speed has been slightly increased.H.I.V.E. trigger radius slightly reduced.ReaperScythe has had its ammo reduced from 200 to 160.FirebreakHeat Wave ability recharge speed has been slightly increased.Weapons
GeneralLongshot distance settings updated for each weapon class.Fixed an issue where some damage from shotguns was getting reduced when the Long Barrel attachment was equipped.Fixed Launchers not earning weapon XP for destroying vehicles.Quickdraw ADS speed bonus for LMG's slightly reduced.Submachine GunsVMPADS time slightly increased to match other SMG’s.Hip fire spread slightly increased to match other SMG’s.PharoClose damage range slightly reduced.RazorbackDamage range increased.Assault RiflesKN-44Fixed the ADS view for the ironsights, when a Clan Tag or Kill Counter is attached to the weapon.XR-2Hip fire spread increased to match other Assault Rifles.Minor tweak to the fire rate.HVK-30Increased ability to control recoil.ICR-1Fixed an animation issue when the weapon had the Varix 3 Optic and Suppressor attached.M8A7Fire rate increased.Fixed an issue with the ironsights when the Kill Counter was attached.ShotgunsKRM-262Increased lethal range.Haymaker 12Fire rate and damage range slightly reduced.ArgusADS time increased.Close range damage increased.Light Machine GunsBRMADS speed slightly reduced.DingoIncreased ability to control recoil.GorgonClip size reduced from 50 to 40.ADS time has been slowed down.No longer deals extra damage to vehicles without FMJ.Increased recoil.Increased hip-fire spread.48 DredgeFixed magazine count on Extended Mag. This was previously ending on 1 bullet, then playing a 6-round burst audio when the last bullet was fired.Slightly increased the ADS time.PistolsL-CAR 9Close damage range slightly reduced.EquipmentThermiteDamage rate reduced. Now takes longer to be killed by Thermite.Arena
Players now prevented from joining a post-match lobby.All banned items are now correctly being restricted while in-game.Challenges
Addressed issues with Hard Counter, Actionable Intel, Ante Up, Fast Earner, Bypassed Security, Hard Counter, Destroyer, Defender,Assault, Steady Aim, and Focused Challenges. These should now unlock and track progress correctly.Medals
Medals will all display in their respective sorted category in the Medals section of the Barracks.Fixed issues for the Tag and Bag, Surprise Attack, GI Unit Kill, and Silent Killer Medals not populating in the Barracks.Fixed issues with the You're Done and Shut Down medals. These will now be awarded correctly.The extraneous Secure Point Medal displayed in the Medals section has been removed.
Fixed an exploit where Players were able to mantle into an unintended area of one of the buildings.Fringe
Fixed an issue where Players were able to mantle into an unplayable space in Fringe.Nuk3town
Addressed an exploit spot involving a wall of one of the buildings.Improved Cerebus Scorestreak's pathing on the 2nd floor of the houses.Addressed an issue where Players were able to stand outside of the map boundaries.Players are no longer able to shoot through a wall on the 2nd floor of one of the buildings.Fixed an exploit where users were able to stand on a ledge under one of the 2nd floor windows.Players can no longer wedge themselves in between a tower and one of the high walls.Fixed an issue with dead player models outside the white fenced area.The Safeguard robot will no longer get stuck outside the North Garage, when attempting to path toward the North Goal.Fixed 2 exploits where the player could see into the spawns, as well as shoot players through glass.Fixed an issue with max number of bots during Free-For-All or Team Deathmatch.