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Call of Duty: Black Ops 3 Patch 1.17 Out Now For PS4/XO – Patch Notes Included
Call of Duty: Black Ops 3 Patch 1.17 Out Now For PS4/XO – Patch Notes Included-November 2024
Nov 17, 2024 9:52 PM

  Treyarch and Activision have released Call of Duty: Black Ops 3 patch 1.17 for both PS4 and Xbox One.

  Patch 1.17 is live as we speak, and Activision has now provided official patch notes, which can be found below. Please note that most notes are platform specific, and apply to the PS4 version of the game.

  

PATCH NOTES:

Multiplayer:

General:

  Improved stability with group invites.

  Fixed an issue which prevented Scorestreak progress from resetting on death during CWL game modes.

  Improved stability when switching game modes.

  Focused development effort to improving overall online networking performance and in-game stability, including but not limited to:

  Discovered and eliminated a handful of behind-the-scenes errors causing the game to occasionally hitch under certain circumstances.

  Rewrote a portion of the rendering system to streamline CPU performance.

  Gunsmith:

  Black Market Attachment Variants will no longer be returned to default in Gunsmith after playing a match.

  [PS4 ONLY] Maps:

  Rupture

  Updates to Manticore functionality:

  Updated Manticore score and XP values.

  Adjusted 3rd person camera during ADS.

  Manticore will no longer collide with prone teammates.

  Adjusted the Kill-Cam when one Manticore kills another Manticore.

  Annihilator and Gravity Spikes now do more damage to the Manticore.

  Fixed exploits where players were able to access unintended areas of the map.

  Citadel

  Fixed exploits where players were able to access unintended areas of the map.

  Miniature

  Adjusted the Hardpoint capture zone near the southern ice-box.

  Lethals, Tacticals, Scorestreaks, and the Uplink Satellite will no longer fall through the pool noodle.

  Fixed exploits where players were able to access unintended areas of the map.

  Outlaw

  Adjusted the Hardpoint capture zone in the Hotel.

  

Zombies:

Zetsubou No Shima:

  Fixed an issue with spiders not spawning in correctly during natural play.

  Gorod Krovi:

  Fixed an issue where players could lose their equipped weapons after being revived.

  [PS4 ONLY] Revelations:

  Fixed various progression breaks during the Easter Egg.

  Fixed an issue that would cause the game to freeze at high rounds.

  Fixed issues relating to hot joining.

  Fixed an issue with the Level 1 challenge completion.

  Various collision/map exploit fixes.

  Fixed an Apothicon Servant exploit.

  Fixed an issue with the game timer when a player joins a game in progress.

  Fixed various death barriers throughout the level.

  Various fixes for the Keeper Protector.

  Fixed exploits relating to Gobble Gum Usage.

  Fixed an issue with the AI getting stuck in Verruckt portion of the map.

  Fixed an exploit with the Ragnarok.

  The Rift E9 will now do proper damage to the Margwa.

  Resolved a freeze that would occur during the final Easter Egg boss battle.

  Fixed an issue where players could die while teleporting.

  Thanks Charlie Intel for summarising the Activision PS4 and Xbox One notes.

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