A few new and exciting things with Elite: Dangerous have been announced by David Braben, the CEO of Frontier Developments, at EGX this year. One of those happens to be the ability to create a customized pilot using their new Commander Creator.
When it was released, Elite: Dangerous was spectacular yet slightly limited game, still capturing the imagination of many a space simulation fan. Some of the limitations have been slightly off-putting to some, though it's still a magnificent experience. Thankfully, for those that were early adopters (guilty), Frontier is committed to bringing planetary landings and a more dynamic and persistent universe with real political maneuvering. Thus far, they're on the way to having a very complete game. Now we just need an FPS type module of sorts outside of the planetary vehicular driving.
There's no word on the release date of the Commander Creator, though we'll likely see at least some version of it coming up in the new Elite Dangerous: Horizons update coming this Holiday season 2015.