zddgame
/
Gaming News
/
Borderlands 3 Patch Notes: Adds Designer's Cut, Mayhem 11, Fourth Skill Trees
Borderlands 3 Patch Notes: Adds Designer's Cut, Mayhem 11, Fourth Skill Trees-January 2024
Jan 1, 2025 8:50 AM

  Borderlands 3 has a new patch, and it's a big one. The update adds support for the game's new add-on, Designer's Cut, which features a new PvE battle royale mode called Arms Race, as well as fourth skill trees of each of the game's characters.

  Today we will release an update for #Borderlands3 that adds support for the new Designer's Cut add-on, Mayhem 11, and more. The changes will be live on all platforms by 12PM PT.

  ⚙️ https://t.co/IdxesHWPE2 pic.twitter.com/2RxeOY2WGu

  — Borderlands 3 (@Borderlands) November 9, 2020

  The patch also adds Mayhem 11, which increases the maximum level of the game's Mayhem difficulty multiplier to 11. According to the patch notes, Mayhem 11 is just Mayhem 10 without any active modifiers, and it also cuts the quality and quantity of rewards from world drops by half. Therefore, Mayhem 11 is an option for players who would prefer to obtain loot more slowly with none of Mayhem 10's modifiers.

  You need a javascript enabled browser to watch videos.

  Click To Unmute

  Firearms Expert’s FAVORITE Weapons Of 2023

  State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Tianyou Zhao Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Seonhee Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer

  Share

  LinkEmbed

  Size:640 × 360480 × 270

  Start at: End at: Autoplay Loop

  Want us to remember this setting for all your devices?

  Sign up or Sign in now!

  Please use a html5 video capable browser to watch videos.

  This video has an invalid file format.

  00:00:00

  HTML5

  Auto HD High Low

  Report a problem

  Sorry, but you can't access this content!

  

Please enter your date of birth to view this video
JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year2023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900

  By clicking 'enter', you agree to GameSpot's

  Terms of Use and Privacy Policy

  enter

  Now Playing: Borderlands 3 — Arms Race Mode And New Legendary Gun Gameplay

  This update also makes several large changes to Zane's Skill Trees, designed to balance their options a bit more, as well as reduce the reliance on one specific class mod. Zane players must save and quit once to have their skill trees updated to the new layouts. Skill points that were in swapped skills will be refunded.

  

Borderlands 3 November 9 Patch Notes

New Content

Added support for Designer's Cut- Added a fourth Skill Tree for each Vault Hunter

  - Added Arms Race

  - Added Multiverse Final Form Cosmetics to those that own the Season Pass

  Added Mayhem 11Dev Note: Mayhem 11 is a copy of Mayhem 10 without any active modifiers. In this Mayhem level, the quality and amount of rewards from world drops are cut in half. Mayhem 10 gear does drop in Mayhem 11, so there is no need to re-farm any gear at this level. You can choose to gear up your characters quickly using Mayhem 10 or use Mayhem 11 to gear up more slowly with no modifiers.

  Updated Anointments to Support Fourth Skill TreeDev Note: As part of updating Anointments to support the new trees, we've also changed them to not activate on missed activations. The Siren can no longer “Fakegrasp” to activate Anointments, and the Beastmaster can no longer Gamma Burst while looking at the sky to trigger Anointments. We are monitoring how these changes affect these characters and their builds and are looking to adjust as necessary in the future. Our goal is to make sure that no Vault Hunter has an unfair advantage related to Anointments activating.

  Added 14 new Action Skill Damage AnointmentsDev Note: We've added a new series of Action Skill Damage Anointments for all skill trees. Now all Vault Hunter Action Skills have Anointments to buff their damage.

  

General

Removed Mayhem Level Gear from enemiesAdded support Final Form character cosmetics to New-U stationsUpdated some loading screen tips for added clarityModified audio priority system for player gunshotsOptimized audio memoryOptimized animation memoryPrevented the Countdown at the start of Takedowns from flashing on the screen too quicklyUpdated the ECHO device to show the correct character portrait when characters spokeAddressed a reported concern where the Photo Mode would not activate when accessing it through the Quick MenuResetting the camera using the Reset Camera function in Photo Mode will no longer reset to a random locationLoading screens no longer appear zoomed in when in non-standard aspect ratiosOptimized UI performancePrevented the ECHO Map from rotating unexpectedlyUpdated the Citizen Science Machine to prevent it from occasionally not functioningAddressed a reported concern where enemies did not spawn during the “Defend BALEX” objective during the mission “The Family Jewel” in Voracious CanopyAddressed a reported concern where the Eridium deposit failed to appear during the “Break Eridium Deposit” objective during the mission “Beneath the Meridian” in The Forgotten BasilicaNativized Hotfixes

Stability

Fixed a reported concern where the host could crash when a client ended the Iron Bear Action SkillFixed a reported concern where the game could crash when viewing Fast Travel Stations on the ECHO Map

Matchmaking

With the changes below, we hope to improve the matchmaking times for all types of content. As a reminder, you can always access Matchmaking via the Social menu.

  Added Arms Race to MatchmakingCombined Trials and Circle of Slaughters into a single matchmaking poolAddressed issue where players matching from a Takedown map would be put into a separate matchmaking poolUpdated matchmaking pools to only consider whether Mayhem Mode is enabled or disabled, instead of creating a pool for each Mayhem Level

Characters

Zane, the Operative

With today's patch, we have made several changes to Zane's Skill Trees and Class Mods. Our goals with these changes are to increase the Skill Tree build diversity as well as remove the reliance on one Class Mod for builds. While making these changes, we determined that certain skills should be moved on their respective skill trees to a different position.

  For these skill changes to apply properly, Zane players will need to save/quit their characters once to have their trees updated to these new layouts. Skill points that were in the four swapped skills will be refunded when they load their characters the second time. If a player does not have enough points invested to unlock a high-tier skill they have previously applied points to, they will need to re-apply the refunded skill points before using those high-tier skills.

  

Skill Tree Changes

Hitman Tree

  Death Follows Close is an incredibly strong passive skill, much stronger than the effects of the capstone Seein' Red. This feels backward, so we have swapped the position of these two skills to better represent their value relative to each other. Please remember the changes require you to save/quit your character once to function properly.

  Swapped the positions of Death Follows Close and Seein' Red on the Skill TreeAdded Kill Skill Bonus +15% to Seein' RedUnder Cover Tree

  Like the Hitman Tree, the mid-tier passive and capstone skills of this tree had an inverted value relative to their position. This change also allows players to get more value out of their shields and Barrier via Distributed Denial being much lower in the tree. Please remember the changes require you to save/quit your character once to function properly.

  Swapped the positions of Confident Competence and Distributed Denial on the Skill TreeBuffed Gun Damage from Confident CompetenceDouble Agent Tree

  Given the percent chance of Duct Tape Mod proccing, it could spell disaster for Zane in close quarters combat. Now players don't have to worry about accidentally downing themselves when a grenade is launched.

  Duct Tape Mod now grants Zane immunity to damage from his weapons and grenades

Class Mods

Infiltrator

  Reworked the ability to allow the shield to refill before it is broken whenever an Action Skill is activatedSeein’ Dead

  This Class Mod has been over-performing, so we have removed some of the power from the mod. To counter this change, the Seein' Red passive skill within Zane’s Hitman Skill Tree has been given a buff, effectively giving all players access to additional damage without the requirement of using this Class Mod.

  Lowered the Kill Skill Damage bonus

Amara, the Siren

Certain types of damage were unintentionally being passed to other enemies caught in the Siren's Phasegrasp. This change prevents those interactions, but no other changes have been made to this skill. A previous hotfix did not address all the issues discovered and this solution is a more robust, permanent solution.

  Updated Ties that Bind to only pass weapon and melee damage to enemiesWeapon Anointments that increase weapon or melee damage after Phaseslam now properly increases damageUpdated Muse Class Mod to prevent double-dipping on damage modifiers

FL4K, the Beastmaster

Pets will now receive damage buffs from the global grenade anointmentAddressed a reported concern that when dealing critical hits in rapid succession while using the Rakk Attack Action Skill and Headcount Passive, Rakk Attack charges would not be gained properly, and the cooldown timer was reset

ECHOcast Update

Added support for next-gen consoles, Microsoft Xbox S/X and the Sony PlayStation 5.Added support for 4th Skill Trees to Twitch ECHOcastAdded support for Arms Race to Twitch ECHOcastWhen watching a streamer using the ECHOcast during Arms Race, the inventory, skill trees, and Guardian Rank tabs are hidden. The Rare Chest Event is also deactivated and replaced with the Extractor Breach EventWhen in Arms Race, a new Map Tab is shown, which renders the in-game map along with points of interest. Points of interest are:- Player location

  - Respawn locations

  - Extractor locations

  - Boss area

  - Death circle size, location, and time between states

  Added a new Arms Race event to the ECHOcast: Extractor Breach!This new ECHOcast event will allow viewers an opportunity to win streamer items in a setting that makes sense for Arms Race! In Arms Race, players must extract dropped gear to keep it to use outside of the game mode. This event gives viewers the chance to win items the streamer extracts from the game mode during play and after defeating the final boss.

  

Hotfixes

These changes will be live on all platforms by 12:00 PM PT. To apply hotfixes, wait at the main menu until you see a sign that reads, “Hotfixes Applied!” If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.

  Enabled purple E-Tech pistols to drop in-gameIncreased the resolution of the images on Zer0's Bounty Board in Sanctuary IIIAddressed a previous change that was causing some PC users to be unable to drop equipped gear

Weapon Adjustments

Faisor

  Increased weapon damageION LASER

  Increased weapon damageIncreased number of projectiles that are released when the laser stopsShredifier

  Increased weapon damageTrevanator

  Increased weapon damageTunguska

  Increased weapon damageLinc

  Increased weapon damageRebel Yell

  Increased weapon damageHornet

  Increased weapon damageIncreased splash damage radiusNemesis

  Increased weapon damageFlakker

  Increased weapon damage

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
Copyright 2023-2025 - www.zddgame.com All Rights Reserved