Gearbox has released the latest hotfix update for Borderlands 3, and the patch is out now on PC, PS4, and Xbox One. The hotfix is primarily aimed at balancing certain legendary weapons--effectively nerfing some of the best weapons, but it also implements a few bug fixes as well. Here's what's new and different.
"After looking through the data, we found that some pieces of Legendary gear were greatly outperforming others and felt they were limiting builds instead of increasing them," Gearbox writes in the full patch notes. "In addition, some of the damage output of Legendary gear limited the growth in combat engagements for the future so we tuned everything to an acceptable median."
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The patch notes list massive buffs and nerfs for several legendary weapons across all gun manufacturers and several grenades. The most notable changes are to Flakker and Butcher--both shotguns are currently some of the best guns you can find in the game, dealing out tremendous amounts of damage with very few penalties.
Hidden among the many bug fixes implemented in this latest patch is a change that many Borderlands 3 players are likely going to enjoy seeing: a modification to shield boosters so that they now auto-pickup. Some shields, when damaged, cause boosters to drop that either buff or debuff your shield in unique ways. Since launch, you've had to individually loot these boosters off the ground--which is incredibly difficult to do in the midst of a hectic firefight. And once the fight is done, you have little need for the boosters. So automatically picking up the boosters is a very welcome change.
We've listed the remaining weapon changes and bug fixes below.
Westergun damage increased by 25%ASMD damage increased by 28%Cutsman damage reduced by 25%Tediore
Ten Gallon damage increased by 8%Vladof
Sickle reload speed increased by 25%Faisor damage increased by 15%Infiniti damage increased by 40%Magnificent damage increased by 25%Jericho damage increased by 40%Lucian's Call accuracy and handling reducedLyuda Critical Damage Bonus decreased by 30% and made a modification to address a reported bug that an extra bullet was spawned in the centerTorgue
Try-Bolt damage increased by 25%Alchemist damage increased by 25%Devils Foursum damage increased by 13%Flakker now consumes the full magazine when fired and damage is reduced by 33%Laser-Sploder rocket projectiles spawn interval increased by 0.4 secondsJakobs
Maggie damage increased by 35%Hellwalker damage reduced by 8%Hyperion
Conference Call damage increased by 15%Crossroad accuracy reduced and it now fires 3 projectiles instead of 4Butcher accuracy reduced and damage reduced by 25%DAHL
Vanquisher damage increased by 20%Children of the VaultSkeksis damage increased by 15%Linoge damage increased by 20%Pain is Power damage increased by 25%Atlas
Ruby's Wrath damage increased by 10%Grenades
Hunter-Seeker damage increased by 25%Hex grenade damage reduced by 70% and duration reduced to 3 secondsFirestorm damage reduced by 70%Artifacts
Elemental Projector damage max roll reduced to 90%