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Bloodborne, The Last of Us Part II Can Run At Over 100 FPS on a Hacked PlayStation 5
Bloodborne, The Last of Us Part II Can Run At Over 100 FPS on a Hacked PlayStation 5-October 2024
Oct 22, 2024 11:25 PM

  Over the past few weeks, the PlayStation 5 hacking scene has been making excellent progress, with one developer creating 60 FPS patches for multiple games, such as Bloodborne and Red Dead Redemption 2, that can run on a hacked console. This, however, seems only to be the tip of the iceberg, as some games can run at over 100 FPS with unlocked framerate on hacked consoles.

  Illusion, the developer behind the aforementioned 60 FPS patches, recently provided proof that games like Bloodborne and The Last of Us Part II can run at close to 100 FPS and even above on PlayStation 5 with some tweaking. The former can run at around 110 FPS in some instances at 720p resolution, while the latter can run at 85 FPS at 1440p and close to 105 FPS at 1080p. Unfortunately, there is no way to force a 120 FPS output as of now, and VRR is not available on firmware 4.03, but with the rapid progress that is being made, it wouldn't be surprising to get at least 120 FPS output in the future.

  Wrote the boarder for this game too. It's likely impossible to guess the performance from a single frame. But it runs 110ish fps here. Counted from multiple frames using the height trick. This is at 720p on PS5. https://t.co/VomRDwpy12 pic.twitter.com/GDer2Cec0p

  — illusion (@illusion0002) August 21, 2023

  Now in The Last of Us Part 2 and PS5! No 120FPS output though, just 60hz and no VRR (on 4.03) https://t.co/BQ5XCBkScn pic.twitter.com/3D3P8wnPWh

  — illusion (@illusion0002) August 18, 2023

  It's somewhat baffling how developers without documentation can develop 60 FPS patches for PlayStation 4 while the development studios won't update their games to take advantage of the PlayStation 5 power. This is even baffling for PlayStation 4 exclusive games like Bloodborne that haven't been released on PC, as players are forced to suffer bad performance and other technical issues to experience some of the best games released in the past few years. Hopefully, these unofficial patches will be a wake-up call for some studios, though we will likely see more remasters in place of free patches.

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