We already knew that Call of Duty: Black Ops 3 was going to be cut-down on last generation consoles, with the entire single-player campaign missing on the PS3 and the Xbox 360, but the framerate target has now been lowered to be something actually achievable.
Call of Duty: Black Ops 3, however, won't be able to hit near that framerate. It's been quite the challenge despite the older engine underneath.
“I’d say that we tried to hit that target [60fps]," he said. "It becomes harder when you’re working on current gen platforms. We’re basically looking more at something like 30fps. But still, the experience is very enjoyable, otherwise it’s not Call of Duty.”
- Thomas Wilson, Creative Director, Beenox
Wilson further explained that it can be hard to reduce a games quality from what the main developer themselves are targeting, because they don't necessarily want it to be a poor representation of the final game. What they ended up doing is reducing polygon counts on all the assets in the game, which has the effect of reducing the memory footprint, letting the game at least run at a smooth 30FPS on those last-gen consoles.
“The challenge really is to make that fit in memory, make sure that the experience is good and that you have a great frame rate. So there’s always a big challenge in doing that because of course the main developer will try to make the most kick-ass new-gen game possible. We don’t want them to think about constraints, we want them to go out there and have fun.”
So that means there are very few reasons to purchase Black Ops 3 on older generation consoles. There's no singleplayer, which are generally well-written and well acted pieces of drama, and of course the framerate will be far lower, making even multiplayer an experience that might not be as enjoyable as faster and better looking experience on the PC as well as the PS4 and Xbox One.