BioWare revealed plenty of details about Anthem's four classes (Colossus, Interceptor, Ranger and Storm). Specifically, you can now take a look at their class abilities and Ultimate skills.
As a reminder, Anthem does not restrict player character to any particular class. This means that you'll be able to level them all up if you want to and switch as needed (albeit only in between missions).
Publisher Electronic Arts demonstrated strong confidence in Anthem during this week's quarterly earnings call. The game will debut on February 22nd, 2019.
Frag Grenade: Deals impressive damage in a large area of effect.
Inferno Grenade: Ignites an area, dealing damage and setting enemies ablaze.
Frost Grenade: Damages and freezes enemies in place.
Seeker Grenades: Splits into smaller sub-munitions which seek out the nearest enemy.
Sticky Bomb: Attaches to a single target for a contained, high-damage blast.
Homing Missile: Fires a projectile that seeks out a target for a small area-of-effect explosion.
Energy Pulse: Unleashes a blast of pure energy, hitting a single target with incredible force.
Spark Beam: Fires a sustained beam of energy for continuous damage.
Venom Darts: Launches a volley of darts that seek out a target for acid damage.
Blast Missile: Fires a missile that explodes for area-of-effect damage.
Bulwark Point: Deploys a spherical field which deflects incoming enemy projectiles.
Muster Point: Creates a field which increases weapon damage for teammates who enter its radius. (NOTE: in a previous article, this ability had been listed as reducing gear cooldown. The ability has been changed to increase weapon damage instead.)
https://media.contentapi.ea.com/content/dam/eacom/anthem/videos/2018/11/ant-ranger-16x9-ultimate-v02.mp4
High Explosive Mortar: Launches an explosive projectile that deals heavy area-of-effect damage.
Burst Mortar: Fires a volley of smaller mortars that spread out to pummel a wider area of effect.
Firewall Mortar: Fires a specialized mortar round that ignites a wall of flame, heavily damaging enemies that try to move through it.
Lightning Coil: Strikes a single random target with an arc of electricity in front of the Colossus, prioritising targets with status effects.
Shock Coil: Emits waves of electricity out from the Colossus, damaging all nearby enemies.
Heavy Cannon: Fires a large rocket in a targeted direction.
Flame Thrower: Unleashes a continuous stream of fire to ignite enemies.
Flak Cannon: Barrages nearby enemies with a short-range arc of projectiles.
Railgun: Devastates a single-target with a forceful and precise kinetic round.
Acid Spitter: Expels an acid projectile to damage enemies.
Taunt: Forces all enemies within a certain radius to divert their attacks to the Colossus.
Deflector Pulse: Gives all nearby allies a damage-resistance buff.
https://media.contentapi.ea.com/content/dam/eacom/anthem/videos/2018/11/ant-colossus-16x9-ultimate-v02.mp4
Acid Bomb: Tosses a grenade which explodes, splashing all nearby enemies with acid.
Cryo Glaive: Launches out a projectile that locks on to a nearby target and freezes it on impact.
Cluster Mine: Throws out a group of mines onto a targeted area which explode on contact with an enemy.
Spark Dash: Dashes forward, leaving behind a trail of electricity that damages enemies.
Plasma Star: Tosses a plasma-empowered shuriken at a single target, effective at long range.
Nova Strike: Sends out a projection of the Interceptor which will attack enemies it comes in contact with.
Tempest Strike: A devastating single-target attack that can stun smaller enemies.
Corrosive Spray: Sprays out a jet of corrosive acid that damages all enemies hit.
Rally Cry: Removes status effects from all nearby allies.
https://media.contentapi.ea.com/content/dam/eacom/anthem/videos/2018/11/ant-interceptor-16x9-ultimate-v02.mp4
Ice Storm: Creates a field of ice that deals damage, rapidly building to a final explosion of frost.
Flame Burst: A quick explosion that deals fire damage at a target location.
Rime Blast: Fires out a flurry of ice projectiles that deal damage and freeze close-range targets.
Living Flame: A burst of flame energy that seeks out and ignites targets.
Fireball: A versatile fire ability that can be fired quickly in small shots or charged for a larger projectile that explodes.
Ball Lightning: A discharge of electric energy that can be bounced off of walls to reach targets behind cover.
Glacial Beam: Fires a beam of powerful ice energy in a targeted direction.
Arc Burst: Unleashes a blast of lightning that will leap to nearby targets for heavy damage.
Wind Wall: Generates a defensive wall of wind that deflects incoming enemy projectiles.
Nexus: Creates a field which provides gear cooldown reduction to teammates who enter its radius.
https://media.contentapi.ea.com/content/dam/eacom/anthem/videos/2018/11/ant-storm-16x9-ultimate-v02.mp4