This article was originally published on GameSpot's sister site onGamers.com, which was dedicated to esports coverage.
The latest wave of bans on the Oceanic League of Legends server has seen several players from professional teams banned from anywhere between two weeks to six months.
Among those banned are a member of Team Immunity, the team that represented Oceania at Gamescom for Riot’s 2013 International Wildcard tournament, and three members of Little Wraith, who qualified for IEM's Regional Invitational in November.
Although there was speculation at least one Team Immunity member was banned for win-trading, Riot Oceania has confirmed to onGamers that no bans were put in place for that reason.
“I can not go into much detail due to privacy reasons," said Mirko Gozzo, the head of Riot’s Oceanic office, “but basically we regularly perform checks on our player behaviour and on this last check, a number of players - not only pro players - were found acting against our Summoner’s Code, and therefore were temporarily banned.”
The Summoner's Code itself mostly refers to in-game behavior of players which, by all accounts, had been incredibly toxic. The Oceanic server launched seven months ago and is infamous for having an unmanned tribunal - summoners can still report players, however it is not publicly understood what is done with those reports.
onGamers understands one of the most severe bans was handed to a former Nv member - six months and banned from offline competitive play during that time. Sources have suggested this is due to a large-scale ELO-boosting operation. Nv’s management has confirmed the team was on probation for poor behavior as of December 3, long before the bans were put in place, meaning they were unable to represent the team or their sponsors until their behavior improved.
Team Immunity's manager, Frank Li, provided the following statement in regards to the latest wave of bans.
One of our starters' main account was banned for 2 weeks from solo queue play due to boosting he performed almost 6 months ago, when the servers were first established. We understand there were a number of bans and Riot obviously have reasoning for banning specific players as a lot of people went untouched. We're not questioning their methods and accept the retrospective punishment. This was an issue we discovered and addressed many months ago so no further internal action was taken as we believe it is unnecessary. No member from Team Immunity performs boosting services and haven't for some time.
One of the hardest-hit professional teams is understood to be Little Wraith, with reportedly three starting players handed temporary bans. When onGamers approached their team manager, Kastelle Adamson, for comment, she stated if they were going to release a statement about this issue, they will do it themselves. Adamson neither confirmed or denied that three players had been temporarily banned.
The bans came around the same time as Riot Oceania announced the Oceanic Regionals for 2014 - a set of three tournaments that help provide a pathway to the International Wildcard tournament for a team in the Australia/New Zealand region. The total prize pool for these tournaments is $150,000, unprecedented in Australia/New Zealand for any esport.