Baldur’s Gate III has only been out for a few days, but developer Larian Studios is already issuing a second hotfix for the game. The update fixes a number of crashes and progress blockers, including a number of instances of save games not loading properly, but the fixes that are going to catch most people’s attention of a more… delicate… nature. Apparently, some Githyanki are having a problem keeping it in their pants, literally, as certain penis options were clipping through characters’ trousers. Also, it seems male Gnome sorcerers were going commando under their robes. Larian’s really putting the balls in Baldur’s Gate it seems.
Here’s a quick rundown of some of the key fixes included in Baldur’s Gate III ver. 4.1.1…
Crashes and Blockers
Fixed an issue causing you to get stuck in dialogue.Fixed a potential crash when reloading a savegame made mid-dialogue.Fixed being unable to enter the Shadowfell if you saved while the prompt was on screen.Fixed a crash caused by the UI.Fixed a potential crash when saving while standing on a surface during combat or in Turn-Based Mode.Fixed a rare blocker when loading a savegame made in camp that would cause a party member to spawn outside of camp.Fixed a potential crash when choosing to stop listening in on a dialogue.Fixed a potential crash when applying dye to an item outside of the inventory or through non-conventional means, such as the Reward panel.Fixed a potential multiplayer crash when the client touches the transponder on the nautiloid and leaves the party, and then the host tries to open Party View.Fixed a potential crash caused by the game trying to load the Character Creation UI when you are no longer in Character Creation.Fixed a potential crash related to the tooltips of items that grant skill advantages but don't have an owner.Fixed a rare PhysX crash.Fixed a rare crash related to moving items.Multiplayer
Fixed long fade-outs when listening in on dialogues in multiplayer.Gameplay
Penises C and D no longer clip through some githyanki clothing.Male gnome sorcerers are no longer missing their undies.Fixed an infinite loop that could occur with spells like Minor Illusion, where the enemy and the illusion would repeatedly enter and leave combat.Fixed necromites not joining the combat with Ketheric.Fixed enemies on the upper floor of Moonrise entering combat with those on the lower floor.Fixed Voss' dragon reappearing after the githyanki scene near the Mountain Pass.Fixed a book in Moonrise Towers showing an internal variable name instead of the correct content.Fixed an issue preventing the boss fight with Ketheric from progressing.Engine
Fixed issues with rendering on Vulkan when minimising the game.Added additional multiplayer servers and server scaling support.Fixed an issue causing the wrong refresh rates to be applied if the game was not running in fullscreen.Larian has also made a very long list of fixes to Baldur’s Gate III’s cinematics. You can get the full, unabridged patch notes for Hotfix #2 right here.
In case you missed it, Baldur’s Gate III Hotfix #1 was released a couple of days ago and addressed a number of crashes and other issues – you can get more details here. An issue with cloud saves still persists, but since it’s tied to cross-save functionality, Larian has put it on the back burner until the PlayStation 5 version of the game launches.
Baldur’s Gate III is available now on PC. The PS5 version of the game arrives on September 6, and the Xbox Series X/S version likely won’t arrive until 2024 due to issues with getting co-op working on Series S. The game is already a huge hit, breaking into Steam’s all-time top 10 with over 800,000 concurrent players.