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Assassin’s Creed Origins Patch 1.05 Now Live for Xbox One; Performance and Stability Improvements Alongside Various Fixes
Assassin’s Creed Origins Patch 1.05 Now Live for Xbox One; Performance and Stability Improvements Alongside Various Fixes-October 2024
Oct 23, 2024 12:33 AM

  Ubisoft has released Assassin’s Creed Origins Patch 1.05 for Xbox One which improves the game’s performance and stability.

  The update was already released for PlayStation 4 last week, and is now available for Xbox One users as well. The patch weighs in at roughly 1.3GB, and fixes various issues, including the Ambush at Sea progression issue. In addition, the update makes some enemies harder to beat in Hard Mode. Down below you’ll find the official release notes for Patch 1.05:

  Patch Highlights

  Ambush at Sea – The issue that caused for some save games to be corrupted was fixed and the mission is now available to players againNote: The mission should reappear on the map after a reboot of your system. Be sure to be connected to the online services while starting the game.

  Difficulty – Enemies of a lower level than the playable character are now more challenging in Hard Mode.Beard/Hair ToggleSelected preference of beard/hair will remain saved now

  Added support for Keyboard and mouse controls[Shift]+[Z] – Hair

  [Ctrl] + [Z] - Beard

  Performance and Stability improvements on all platforms 

  System

  Improved performance and stabilityFixed some infinite loading and black screen hang[PC] Fixed hardware performance metrics for Radeon R9 2xx series[PC] Fixed several Ultra HD monitor, multi-monitor mode, and multi GPU mode issues[PC] Fixed infinite saving occurring in Photo Mode when anti-aliasing option is Off 

  Graphics & Audio

  Improved Sandstorm ending visualFixed some level of detail issues in the world and for some NPCsFixed an issue that could prevent the call mount whistle from playingFixed an issue that could cause music tracks to overlap[Xbox One X][PS4] Revised the default Luminance value in the HDR settings[PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets[PC] Fixed the functionality of the Field Of View option during the Benchmark sessionWorld

  Improved appearance of the water in cavesRemoved some invisible collision in SiwaFixed various issues with the spawning of boatsFixed a lighting issue in the Sunken Temple of SarapeionFixed some floating NPCs, floating rocks, and other floating objectsFixed various texturing issuesGameplay

  The selected cheat option for Bayek’s hair and beard will now remain savedImproved various animations on the playable characterImproved the navigation of the playable characterImproved shield stance behavior while on vehicles or mountsImproved NPCs and animals reactions and navigationImproved Raging Axe’s boss fight behavior in ArenaImproved spawning delay on loot bags when killing NPCsImproved shield charge behaviorImproved Follow Road modeRevised fire damage taken by the playable characterRevised poison propagationMade enemies of lower level than the player more challenging in Hard ModeFixed some loading issues while using SenuFixed some issues preventing the playable character from interacting with loot bagsFixed an issue that allowed thrown torches to inflict poison or bleed effectFixed spear fight animation against some enemiesFixed an issue with loot bag spawning in shallow waterFixed an issue preventing crocodiles from being damaged while in waterFixed an issue with the activation of slow-motionFixed various issues causing the playable character to be stuckFixed some camera clipping issuesFixed some issues preventing bows to automatically sheatheFixed an issue where counterweights could remain stuck on the ceiling in the Tomb of SneferuFixed an issue that could prevent Overpower Chain Throw from being usedFixed an issue that could prevent Chain Attack from dealing damage when a spear is equippedFixed an issue that could prevent the player from interacting with the entrance of “Eesfet Oon-m’Aa Poo”Fixed issue preventing Senu’s perception range from being taken into account when loading a save game[PC] Fixed movement issues in Walk modeQuests

  Improved various cinematic transitionsFixed an issue that could corrupt the playable character’s inventory after completing “Ambush at Sea” questFixed an issue that could prevent the player from completing quests after returning to the title screenFixed various issues causing Quest objectives to disappear after desynchronizationFixed various issues with Flavius during ‘’The Final Weighing’’ questFixed an issue where the objective would not update during ‘’The Hungry River’’ questFixed an issue with Theodoros who could stay in midair during ‘’A Rebel Alliance’’ questFixed an issue where leader’s health could be restored during ‘’Plight of the Rebels’’ questFixed various issues with Pothinus’ elephant during ‘’Battle of the Nile’’ questFixed an issue with Hotephres’ ship being sunk in gameplay and cinematic during ‘’The Crocodile’s Scales’’ questFixed an issue where the Planetarium Tunnel could remain closed after performing a save/load actionFixed an issue where the “Wild Ride” quest would fail when getting on a chariot or a cartFixed an issue where objectives in the ‘’The Flea of Cyrene’’ quest would not properly update after performing a leap of faith from the Apollo TempleFixed various issues with the fight against the war elephant HerwenneferFixed issues preventing the ancient tablets to be interacted withFixed an issue which allowed the playable character to keep the “The Battle of the Nile” quest spearFixed issue where Apollodorus could remain stuck in a wall during ‘’Egypt’s Medjay’’ questFixed dialogues that would sometime be missing from the cinematics of “Playing with Fire” questFixed an issue that could prevent Hypatos from attacking the playable character in the quest “Homecoming”Fixed an issue that could make Septimus invisible during “The Final Weighing” questFixed various issues with Thutmose during “Blood in the Water” questFixed an issue preventing the player from completing the quest “Fall of an Empire, Rise of Another” because he spawned as BayekActivities

  Improved the spawning of enemies in the Cyrene ArenaFixed an issue preventing the unlockables completed as Aya from carrying over to BayekFixed various issues causing the playable character to be pushed out of the chariot while in Hippodrome racesFixed an issue where the playable character could remain stuck in the Arena ‘’lobby’’User Interface

  The selected Map filter will now remain saved

  Added sound feedback when switching the editing modes during Photo ModeAdded button mapping for petting Senu in the alternate control schememapped to specific keysImproved image resolution of crafting itemsImproved fire visual effects on animalsChanged health gain visual feedback to display in green when hitting enemiesFixed Senu’s marked location for the Tomb of KhufuFixed various issues with icons in the MapFixed an issue where the Photo Mode HUD could not appearFixed HUD modules that stayed hidden changing HUD Preset to ‘Show All’Fixed the suggested level of some questsfor some their ownersFixed multiple typos in the menus[PS4] Fixed the Season Pass and Deluxe Pack showing up as “Coming Soon” in the Store[PC] Added mouse support for rotating the character in the Gear menu[PC] Added mouse and keyboard support to toggle Bayek’s hair and beard in Gear menuHide Arena HUD while in Photo Mode[PC] Allowed triggering Call Mount and Animus Pulse on button Press when they areAssassin’s Creed Origins is available now for Xbox One, PlayStation 4, and PC.

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