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2nd Massive Fallout 4 Leak : All Perks, Gameplay Footage, Details And Screenshots – Power Armor, Cover System, Stealth, Dialogue And More
2nd Massive Fallout 4 Leak : All Perks, Gameplay Footage, Details And Screenshots – Power Armor, Cover System, Stealth, Dialogue And More-September 2024
Sep 22, 2024 7:26 PM

  Leaks for Fallout 4 have been pouring in since yesterday, with the second largest ever breaking out only moments ago. A lucky few who have managed to get their hands on the game have decided to share their experience with the world and have so far leaked numerous in-game screenshots, videos of the game as well as information detailing many gameplay aspects and in-game mechanics.

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  UPDATE [7:28 PM November 3 2015]:  Fallout 4's full map has been leaked, in addition to a full perk list containing every perk and perk rank in the game as well as 38 minutes of gameplay footage. All of which you can find here.

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  One of the latest leaks appeared on Instagram just a couple of hours a go, showing a great number of in-game screenshots and gameplay footage, however the page has been subsequently removed. Thankfully we've managed to grab everything that was up there moments before the page was taken down and we have everything for you to feast your eyes upon down below.

  Fallout 4 is Bethesda Game Studios’ latest and largest project yet following the massively successful open world fantasy role playing game The Elder Scrolls V: Skyrim. Which sold over 20 million copies, according to the latest public tally by the company.

  The next iteration of the beloved Fallout series is the fourth in the series and the second Fallout to be made under legendary game director Todd Howard inside Bethesda Game Studios. This post apocalyptic open world epic role playing game is one of the most, if not the most, hotly anticipated games of 2015.

  So without any further delay let's get into the latest leaks. We've made sure that there are no story spoilers ahead, however there's a lot of information detailing various gameplay mechanics and overall impressions of the game as well as a boatload of screenshots.

  For the earlier massive fallout 4 leak containing 40 screenshots and information detailing various in-game aspects pertaining to Combat, Settlements, Difficulty Levels, Weapons, Armor, Lock-picking, Hacking, Dialogue, Animations and more you can find all of it here.

  If you're contemplating picking Fallout 4 up then you should also check out our exclusive piece about the Nvidia GameWorks visual effects that Fallout 4 will feature and why this is far more important to you as a gamer than you might think.

  

Leaked Fallout 4 Gameplay Footage :

Multiple Fallout 4 gameplay videos each approximately 5 minutes long were hosted on vid.me and published to pastebin.

  

2nd Round Of Leaked Fallout 4 In-Game Screenshots - 17 Images

View post on imgur.com

  Gallery can be found here.

  

2nd Round of Leaked Fallout 4 Gameplay Details - Perks, Weapons, Power Armor, Cover System, Stealth, Dialogue And More

One lucky user from the elotrolado forums has managed to get his hands on the game and share his amazing experience. The user revealed a huge number of details about various aspects of the game yesterday, which we covered in a previous article yesterday.

  The user shared even more information today, which you'll find below. His comments are in Spanish so we've went ahead and organized the information in several points for your convenience in English.

  - Weapons will never decay, and will never require any repair.

  - Fusion cores are required to power the Power Armor. These fusion cores have a finite amount of energy and will run out. There's a perk that will extend the length of time that each given fusion core will last.

  - While inside your power armor, you can carry significantly more weight and your damage resistance is also significantly higher, however you move considerably slower. You can also enter buildings with your power armor equipped.

  - New Perk "Dumb Luck" , Luck Level 5 : Receive three times the experience points at random for any action, the lower your intelligence the greater the chance.

  - New Perk "Ghoul", Endurance Level 9 : Of course you're still human, on the outside. Radiation will now regenerate your health.

  - New Perk "Pain Train", Strength Level 10 : Choo choo! All aboard! If you have Power Armor equipped you can sprint and bash your enemies to deal damage. Robots and huge enemies can't be bashed.

  - New Perk "Reflect", Perception Level 7 : You are like a mirror! Get +10 resistance to energy damage.

  - New Perk "Nuclear Physicist", Intelligence Level 9 : You have learnt to split the atom...and master it! Radiation weapons do 50% more damage and fusion cores last 25% more.

  - Dialogue : You will often be presented with two options in dialogue to deal with various situations. You can either choose to deal with the situation diplomatically or aggressively. Some dialogue options if chosen will prevent you from going back and choosing other options / dialogue themes.

  Some dialogue options will be color coded - Green, Orange & Red - to indicate the chance of success depending your Charisma level.

  - There are six difficulty Levels and now hardcore mode similar to what was present in Fallout New Vegas. These difficulty levels however not only affect your enemies' resistance to your damage, but also the chances of encountering legendary enemies which will be designated with a star in their avatar. These legendary enemies will drop unique loot.

  - Stealth mode is quite similar to Skyrim's but is slightly improved. There are a lot of perks in the game related to stealth and theft.

  - There's a new weapon type in the game aside from regular guns and elemental weapons that outputs "radiation" damage.

  - In the character creation menu you will be allowed to customize your body type but not your height.

  - The cover system in the game is contextual so you don't have to actually press any button to enter cover. By simply walking towards the object that you want to take cover behind you will automatically enter cover. You can engage in and out of cover by aiming your weapon. The system is quite similar to that of Metal gear.

  

All Fallout 4 Perks

STRENGTH is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks.

  Iron Fist - Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent. (5 Ranks)Big Leagues - Swing for the fences! Do 20% more melee weapon damage. (5 Ranks)Armorer - Protect yourself from the dangers of the Wasteland with access to base level and Rank 1 armor mods. (4 Ranks)Blacksmith - Fire up the forge and gain access to base level and Rank 1 melee weapon mods. (3 Ranks)Heavy Gunner - Thanks to practice and conditioning, heavy guns do 20% more damage. (5 Ranks)Strong Back - What are you, part pack mule? Gain +25 to carry weight. (4 Ranks)Stead Aim - Stay on target! Hip-fire accuracy is improved when firing any gun. (2 Ranks)Basher - Get up close and personal! Gun bashing does 25% more damage. (4 Ranks)Rooted - You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage (3 Ranks)Pain Train - Choo choo! All aboard! While wearing Power Armor, sprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to stagger.) (3 Ranks)PERCEPTION is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S.

  Pickpocket - Your quick hands and sticky fingers make picking pockets 25% easier. (4 Ranks)Rifleman - Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage. (5 Ranks)Awareness - To defeat your enemies, you know their weaknesses! You can view a targets specific damage resistances in V.A.T.S. (1 Rank)Locksmith - Your nimble fingers allow you to pick Advanced locks. (4 Ranks)Demolition Expert - The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station. (4 Ranks)Night Person - You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m. (2 Ranks)Refractor - You must be part mirror! Instantly gain +10 Energy Resistance. (5 Ranks)Sniper - It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. (3 Ranks)Penetrator - There's no place to hide! In V.A.T.S. you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy. (2 Ranks)Concentrated Fire - Stay focused! In V.A.T.S. every attack on the same body part gains +10% accuracy. (3 Ranks)ENDURANCE is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting.

  Toughness - You now have +20 Damage Resistance (5 Ranks)Lead Belly - Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking. (3 Ranks)Life Giver - You instantly gain another +20 maximum Health. (3 ranks)Chem Resistant - All the rush without the hassle! You're 50% less likely to get addicted when consuming chems. (2 Ranks)Aquaboy - Water is your ally. You no longer take radiation damage from swimming, and can breath underwater (2 Ranks)Rad Resistant - Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance. (3 Ranks)Adamantium Skeleton - Your skeleton has been infused with indestructible metal, reducing limb damage by 30% (3 Ranks)Cannibal - Feast on mortal flesh to heal your wounds! Eating human corpses restores Health. (3 Ranks)Ghoulish - Sure, you're still human - on the outside! Radiation now regenerates your lost Health. (3 Ranks)Solar Powered - Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m. (3 Ranks)CHARISMA is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter.

  Cap Collector - Buying and selling prices at vendors are now much better. (3 Ranks)Lady Killer - You're charming... and dangerous. Women suffer +5% damage in combat, and are easier to persuade in dialogue. (3 Ranks)Lone Wanderer - Who needs friends, anyway? When adventuring without a companion, you take 15% less damage and carry weight increases by 50. (3 Ranks)Attack Dog - Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S. (3 Ranks)Animal Friend - Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it. (3 Ranks)Local Leader - As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements. (2 Ranks)Party Boy - Nobody has a good time like you! There's no chance you'll get addicted to alcohol. (3 Ranks)Traditional - Because you lead by example, your companion does more damage in combat, and cannot hurt you. (3 Ranks)Wasteland Whisperer - Master the post-apocalypse! With your gain, aim at any Wasteland creature below your level and gain a chance to pacify it. (3 Ranks)Intimidation - Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them. (3 Ranks)INTELLIGENCE is a measure of your overall mental acuity, and affects the number of Experience Points earned.

  V.A.N.S. - Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S. (1 Ranks)Medic - Stimpaks now restore 60% of lost Health, and RadAway removes 60% of radiation. (4 Ranks)Gun Nut - Shoot first, kill first, with access to base level and Rank 1 gun mods. (4 Ranks)Hacker - Knowledge of cutting-edge computer encryption allows you to hack Advanced terminals. (4 Ranks)Scrapper - Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor. (2 Ranks)Science! - Take full advantage of advanced technology with access to base level and Rank 1 high-tech mods. (4 Ranks)Chemist - Any chems you take last 50% longer. Far out. (4 Ranks)Robotics Expert - Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct. (3 Ranks)Nuclear Physicist - You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer. (3 Ranks)Nerd Rage - Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage Resistance and do 20% more damage while the effect lasts. (3 Ranks)AGILITY is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S and your ability to sneak.

  Gunslinger - Channel the spirit of the Old West! Non-automatic pistols do 20% more damage. (5 Ranks)Commando - Your automatic weapons now do 40% more damage, and improved hip fire accuracy. (5 Ranks)Sneak - Become whisper, become shadow. You are 20% harder to detect while sneaking. (5 Ranks)Mister Sandman - As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak damage. (3 Ranks)Action Boy - There's no time to waste! Your Action Points regenerate 25% faster. (2 Ranks)Moving Target - They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting. (3 Ranks)Ninja - Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage. (3 Ranks)Quick Hands - In combat, there's no time to hesitate. You can reload all guns faster. (2 Ranks)Blitz - Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly. (2 Ranks)Gun-Fu - You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond. (3 Ranks)LUCK is a measure of your general good fortune, and affects the recharge rate of Critical Hits.

  Fortune Finder - You find even more bottle caps in containers (3 Ranks)Scrounger - You find even more ammunition in containers. (4 Ranks)Bloody Mess - You now inflict +10% damage in combat. (4 Ranks)Mysterious Stranger - Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency.. (3 Ranks)Idiot Savant - You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your intelligence, the greater the chance. (3 Ranks)Better Criticals - Advanced training for enhanced combat effectiveness! Criticals do 50% more damage. (3 Ranks)Critical Banker - You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it most. (3 Ranks)Grim Reaper's Sprint - Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points. (2 Ranks)Four Leaf Clover - Feeling lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter. (5 Ranks)Ricochet - What goes around comes around! An enemy's ranged attack will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance. (3 Ranks)

Full Perk Chart - In-Game Screenshots :

View post on imgur.com

  Gallery can be found here.

  

1st Round Of Leaked Fallout 4 In-Game Screenshots - 40 Screenshots

View post on imgur.com

  Gallery can be found here.

  

1st Round of Leaked Fallout 4 Gameplay Details - Combat, Settlements, Difficulty Levels, Weapons, Armor, Minigames, Dialogue, Animations and More.

- How the game looks and feels :

   The user described the game as not looking revolutionary but still looking better than what we've seen so far in E3 and via the official screenshots. The game as a whole looks much better than the sum of its parts and the lighting is one of the best he has ever seen. There have been a few framerate dips here and there, but there's also a lot more on the screen than compared to Fallout 3.

  - Difficulty Levels :

  There are six difficulty levels. Very Easy, Easy, Normal, Hard, Very Hard and Survival. With each difficulty levels the your character's damage, enemy resistance, the rate at which enemies spawn and the rate at which legendary enemies spawn are different. Legendary enemies will drop legendary loot for the player once defeated. So there's perhaps even more of an incentive to bump up the difficulty other than craving a challenge. These legendary items have unique characteristics. Examples of which are better critical hit chances or regeneration of Action Points upon landing a critical hit.

  - The color of your heads up display - HUD - will be configurable via red, green and blue sliders.

  - The lock-picking and hacking minigames are identical to those in Fallout 3.

  - Map Size :

  The player said that it was hard to tell as the map appeared to be quite small in size inside the pip-boy but was actually massive and much closer to the size for Skyrim.

  - Combat And Enemy AI :

  The player described the first person experience as being amazing, while Fallout 4 is definitely no Call of Duty the first person experience is fantastic and the immersion is incredible.  It feels visceral, you feel the impact and the recoil of the weapons, each of which feels completely unique. It's a huge jump from Fallout 3, which had somewhat of a clunky combat system. The enemy AI feels much more real. Your enemies will hide away from your sights, seek cover and opportunistically attack you when your health is low or when you're busy reloading. Worthy of note is that the player said he was playing in hard mode. Finally he also said that people can choose to play completely without VATS as it's not really essential in anyway.

  - Animations And NPC Diversity:

  The animations looked perfect. And there's great variety in how the people look. Even generic NPCs like raiders will look completely different from one another.

  - Dialogue System, Diplomacy And Karma :

  The player said that he did not really enjoy the dialogue system in the game. And that in 23 hours he faced very few missions in which he wasn't able to get out of a situation by through dialogue. There is a similar friendship system to that in Dragon Age and Mass Effect games. However there is no visible karma system. The in-game statistics also did not have any indicators for your reputation. So the reputation system will likely work in a similar way to Skyrim's the player speculated.

  - Settlements :

  One of the primary features in the game. A lot of people will love it, some will not care for it. The player described that he actually normally enjoys this sort of thing in role playing games but that in Fallout 4 he felt that it was harder and more in-depth than he would've liked.

  There are almost endless options for it, many missions and objectives that can very easily distract you from the rest of the game.

  How Settlements Work :

  You will find red workshops tables spread out in settlements all over the world of Fallout 4. A few of those will be on empty settlements that you can build from scratch, while others will be occupied. If you encounter such an occupied settlement you have to first identify what type of people have settled in it. If they're friendly NPCs you can complete missions to help them and gain their trust. Everything that was showcased in the E3 gameplay showcase can be done by the player. You can destroy and rebuild everything you see in these settlements.

  To sustain the population of a given settlement you have to provide them with food, water, energy and beds. Settlements become under attack, in which case you will receive a message notifying you of the situation with the option to go defend your settlement. You can invest countless hours building and sustaining your settlements. A home away from home, where the NPCs are "your people" and you can use these settlements as a base to rest, recoup and carry on with your adventures.

  - Weapons :

  The player claims to have seen 12-15 basic weapons which you can modify with mods, which he described as "crazy". Every one of those 12-15 basic weapons has 25-30 unique pieces that can be used to customize it and  change its stats.

  - Power Armor :

  The player described power armor as something that you'd treat almost like a vehicle. You wear the power armor by climbing inside it, if you climb out the power armor stays where you left it. It's heavy, bulky and slow but extremely powerful.

  - Loading Screens:

  The player said he had run into many small buildings that don't require any loading screens. However, bigger buildings still do. Although those loading screens are quite short. Shorter than loading screens encountered when fast traveling.

  - Narrative :

  Finally the narrative. The player said it starts off a bit slow but it picks up and gets quite pacey. He said that in a full day of playing Fallout 4 he only managed to complete 4 of the main quests. They're long, gruel and tough. But the story is developing into something quite interesting.

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