One of the first games to publicly announce support for Sony's freshly unveiled virtual reality headset Project Morpheus is Slightly Mad Studios' racer Project Cars.
The studio announced today that it will be supporting the device, adding that players will be "blown away" once they get hold of Sony's new kit. Project Cars will also support head tracking via the PlayStation Camera, Slightly Mad Studios says.
"We’re proud to announce today that Project Cars will be supporting Project Morpheus," said the studio, "giving players a totally fresh and exhilarating new perspective on what it feels like to sit in the cockpit of a high-performance machine screaming around a beautiful location."
"Virtual reality is a perfect fit for racing games since the game world literally comes rushing towards you from the distance and the increased sense of depth and speed that stereoscopic vision affords you makes this incredibly real and tangible. So when you’re racing you get a much better perception of distances and position and you feel far more enveloped by that world rather than just looking through a window at it."
"Project Morpheus also allows you to see detail you might have otherwise missed… Via our interior cameras not only can you look around the cockpit and see everything from a first-person perspective, but using head-tracking via the PlayStation Camera you can also now move around the cockpit too--peer closer at some intricate detail or turn around and look out of the back window."
Sony unveiled Project Morpheus last week at GDC 2014, where Sony executive Shuhei Yoshida said that the company had experimented with delayed racer Driveclub but that the results had made him feel motion sickness.
Project Cars will be released for PlayStation 4, Xbox One, PC, and Wii U in November 2014.
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