You need a javascript enabled browser to watch videos.
Click To Unmute
GS News - Nintendo returns to existing franchises
How Alan Wake II Made Me Face My Fear of Horror Games
GameSpot's Top 10 Games of 2023Thompson: The Pop Culture Icon’s Strange Legacy - LoadoutFirearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreGS News Update: New Fortnite Battle Pass DetailedGS News Update: Star Wars: Battlefront 2 Underperforms, Microtransactions Coming BackGS News Update: Metal Gear Survive Requires Constant Internet Connection, Has MicrotransactionsBattlefield: Bad Company 3 Rumors Surface - GS News RoundupRed Dead Redemption 2 Mission Discovered In GTA Online?! - GS News RoundupPUBG Xbox One Performance Issues - GS News Roundup
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
During the latest Nintendo Direct presentation yesterday, the Japanese game giant revealed a slew of new 3DS games, but almost none were new intellectual properties.
GameSpot spoke with Nintendo director of product marketing Bill Trinen after the presentation about why the company continues to return to its existing franchises.
"There's a couple of driving reasons why you keep seeing a lot of the same franchises come back," Trinen said. "One is just the way that we develop games. What we don't do is start off and say we're going to develop a new game in X series or what are we going to do with it? It's really more about what is a fun and interesting new gameplay element or gameplay mechanic? How do we develop that? And then what kind of a character or what series is that really best suited to?"
Trinen explained that in many cases, once a compelling new idea is conceived, it makes sense to pair that with an established character--like Mario or Zelda--so that the game can appeal to a wide range of people.
"And so, in a lot of the cases, if you've got an idea that's really fun and really interesting, pairing that with, for example, Mario, then that takes a fun and interesting gameplay mechanic and puts it with a character that makes it instantly appealing to a very wide range of people," Trinen said.
As part of its 3DS announcements yesterday, Nintendo revealed new gameplay ideas for upcoming installments to existing franchises.
The Legend of Zelda: A Link to the Past sequel for 3DS includes a new feature (pictured) where Link can morph into paper and move against walls, while the new 3DS Mario Party game will include AR Card games.
A second reason why Nintendo continues to develop new entries in existing franchises is because that's what fans want, Trinen said.
"Of course the other approach is, as you frequently see with Nintendo Directs and announcements like this, when we do announce something like a new Yoshi's Island, there's a tremendous fan reaction to that because they want it [laughs]."
Ultimately, Trinen acknowledged that the balancing act between delivering new franchises and extending existing ones is a challenging task, but one that Nintendo believes it has been successful at executing.
"You do on the one hand want to try to find a way to bridge that gap between what are the new experiences that we can offer? How can we give the fans what they're looking for in terms of new installments in existing series? And it is a balance that you've got to find."
You need a javascript enabled browser to watch videos.
Click To Unmute
The Legend of Zelda: A Link to the Past 2 Announcement
How Alan Wake II Made Me Face My Fear of Horror Games
GameSpot's Top 10 Games of 2023Thompson: The Pop Culture Icon’s Strange Legacy - LoadoutFirearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter