In the fourth entry of our exclusive Designer Diary for Activision's Vigilante 8 (the company's PlayStation take on the popular PC title Interstate '76), producer Murali Tegulapalle updates readers on how the vehicle control, artificial intelligence, and overall development of the game are coming along.
"We've also come a long way as far as levels are concerned," he writes. "We'll have six levels working by the beginning of next week, and one level will be ready for release as a demo, as well. We've also incorporated more features into each level and have added weapons salvage to take the combat to the next level."
For more information, as well as a handful of exclusive screenshots and earlier entries, be sure to look up the feature.