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New PUBG Xbox One Update Adds Weapons And Halloween Cosmetics: Full Patch Notes Included
New PUBG Xbox One Update Adds Weapons And Halloween Cosmetics: Full Patch Notes Included-April 2024
Apr 22, 2025 9:12 AM

  Update #2 is now live in the Xbox version of PlayerUnknown's Battlegrounds. The new update implements several features and items that are already live in the PC version of the battle royale game, but it adds limited-time Halloween-themed skins as well. Because the maintenance period around the update went on longer than expected, PUBG is giving away free items and BP to players who log into the game in the next week.

  The update adds two new weapons to PUBG. The first, the MK47 Mutant, is an assault rifle that can be found on Erangel, Miramar, and Sanhok. It takes 7.62mm bullets and can be fired in single shot or two-round burst modes. It's ideal for mid- to long-range combat. The new Beryl M762 is also an assault rifle that can be found on all three maps. It also uses 7.62mm ammo but has much lower bullet damage. It does have a much higher fire rate, though--even faster than the AKM--making it ideal for close-range combat.

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  New vehicles have been added to Sanhok as well. The scooter is a two-seat vehicle that offers an increased turning circle in comparison to the motorcycle, at the cost of overall speed. The new Tukshai is even slower, but it sits three people and is specifically designed to maneuver through Sanhok's hill and forest covered terrain.

  Update #2 includes seven Halloween-themed items and costumes as well, which will only be available until November 20 at 6 PM PT / 9 PM ET / November 21 at 2 AM BST. One of the items, a haunted pumpkin mask, is available for free when you log into the lobby, but only until November 6 at 4 PM PT / 7 PM ET / November 7 at 12 AM BST. The other six items and costumes will need to be bought from PUBG's in-game store. We've listed them, and their prices, below.

  

Purchasable PUBG Halloween Items

Maniacal Butcher Set – 10,000 BPKiller Clown Set – 1,800 G-CoinAncient Mummy Set – 1,600 G-CoinBloody Nurse Set – 2,100 G-CoinSinister Skull Mask – 7,000 BPPumpkin RIP-cord – 500 G-CoinThe new update also implements several general gameplay changes and bug fixes. The full patch notes can be found on PUBG's main website, but we've listed the highlights below.

  

PUBG Xbox One Update #2 Patch Notes

Training Mode

Added a Training Mode where you can practice all aspects of PUBG gameplayThe Training Mode map is 2×2 in sizeYou can join through matchmaking by clicking on the “Training Mode” button in the lobby. When there are more than 5 players in the matchmaking queue, the session will start immediately. Players will continue to join open sessions for up to 5 minutes after they start. (Up to 20 per session)If there are less than 5 players in the matchmaking queue, matchmaking will continue for 5 minutes If there are still less than 5 players after 5 minutes, the session will start with the original number of players present and other players cannot join the session.Total play time is 30 minutes (e.g. in case of number 1, where you immediately enter a session, you have 5 minutes where other players can join the session + regular training mode playing time of 25 minutes)Players cannot drop below 1hp in Training mode

Gameplay

Bluezone effect has been changedAdded "TPP Aim Camera Position" to options Reset to Right Shoulder (default setting) Camera will always be positioned above the character’s right shoulderReset to Left Shoulder Camera will always be positioned above the character’s left shoulderLatest Peek Shoulder Camera position automatically moves to the direction you last leanedLatest Aim Shoulder Camera remains in the last ADS directionIn this setting, the camera position won’t be changed by leaning while not in ADS or scoping

Bug Fixes

Lost Connection to Host We are testing out some potential fixes related to the “Lost Connection to Host” error, and in this update we rolled out a fix for an issue with data loading with skins that was causing this bug. Please leave us your feedback and reports if you continue to experience this bug. Thank you for your patience as we actively work to fix this issue.Fixed an issue where tooltips for the stun grenade did not accurately reflect its in-game effectsFixed an issue where characters were seen moving fast while prone when moving on slopes a certain wayFixed an issue where item mesh is sometimes difficult to distinguish from the floor in the police station in El Azahar in MiramarFixed an issue where a dead player’s loot box is sometimes buried in certain locations in MiramarFixed an issue where characters can sometimes get stuck between the wall and vehicle while leaving the passenger seat when the vehicle is touching a wallFixed an issue where in some situations in FPP, players could see through wallsFixed an issue where the sawed-off wasn’t listed in the attachable weapon list tooltip of the shotgun chokeFixed an issue where sometimes players would not get transferred to the starting plane, and instead start the match from the initial spawn locationFixed an issue where the under certain conditions, character models could appear stuck in the crouch positionFixed an issue where sometimes the fuel gauge of vehicles wasn’t in sync with the visual display on the dashboardFixed an issue where in rare instances, players could be teleported to an entirely different location while on SanhokFixed the issue where a character on board a vehicle would sometimes be shown as immobile in a very different locationFixed the issue where a character who is driving in a vehicle is created in an unspecified locationFixed the issue where the gun of the person you are spectating is sometimes not rendered, causing problems when the gun goes into ADS modeFixed the issue where weapons are sometimes shown in locations different from where the character is holding themFixed the issue where approaching a window with glass and throwing a throwable could sometimes cause the camera to temporarily zoom in and outFixed the issue where approaching a corpse while lying down could sometimes cause the camera to zoom inFixed the issue where sometimes a character standing at the very edge of the sea on Sanhok would be shown as falling out of the skyFixed the issue where the Bluezone UI timer occasionally decreases by 2 secondsFixed the issue where an underwater character is unable to move to land because the terrain is shown as stutteringFixed the issue where colliding with an object while driving in a UAZ deals comparatively more damage than other vehiclesFixed the issue where the firing mode of a gun that has been dropped and picked up again is reset to default settingsFixed the issue where the vaulting action was not working properly with certain building windows in SanhokFixed the issue where an afterimage sometimes remains on other players’ screen when repeatedly arming/unarmingFixed the issue where the AR compensator on the SLR was not reducing the horizontal recoilFixed the issue where a character cannot peek while over a gas canFixed the issue where frame drop occured when the weather was rainy and the character was swimming in the water when the perspective changed from under to above waterFixed the issue where the HP gauge was displayed red in certain conditionsFixed an issue where grenade impact sounds were not played when interacting with certain surfaces on SanhokFixed an issue where in some specific situations there was less weapon recoil than intendedFixed the issue where after exiting the game while armed, the character model would appear to shakeFixed the issue where picking up sound was output, but was not able to pick up the item from a certain distanceFixed the issue where the exact direction of other player’s footstep sound was hard to comprehend

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