The Wii U version of Metro: Last Light was canceled early on in development, THQ head of global communications and studio representative for 4A Games Huw Benyon told Spong.
"Our look at the Wii U extended to a very early look at some very early kits. We… we did some work on it, but we made a decision fairly early on that we weren’t going to commit further resource to it," Benyon said. "So yeah, we didn’t go too far."
Benyon also addressed the rumor that Metro: Last Light was scuttled for Wii U due to the system's "horrible, slow CPU." He said this was not the case.
"Take any of the comments you’ve seen attributed with a pinch of salt," Benyon said. "It’s certainly not been based on any kind of analysis of final hardware."
Metro: Last Light, which is published by THQ, was initially shown on a Wii U sizzle reel during the console's unveiling at E3 2011. It later also appeared in a leaked Blockbuster Wii U database listing.
Metro: Last Light is slated for release in early 2013 for Xbox 360, PlayStation 3, and PC. For more on the game, check out GameSpot's previous coverage.
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