Destiny 2's latest event, Arc Week, came with a big patch to the game that makes a whole lot of changes. Update 2.2.1 powers up Arc energy character subclasses quite a bit, but also makes some tweaks to a number of quality-of-life elements as well. Those include alterations to drop frequency, some new items to obtain, and more. You can see the full patch notes below.
The Arc subclass changes are some of the most significant in the patch, to be sure, as Bungie's patch notes show. Each increases the effectiveness of perks, abilities, and Supers for each character class. The durations of just about every Arc ability has been lengthened, which should make all the classes a lot more fun to play with. If you haven't messed around with an Arc Super ability in a while, this week is definitely the time.
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In keeping with the Arc theme, Bungie is also bringing back the quest to unlock the Exotic Arc machine gun Thunderlord. The quest became available last fall during the Festival of the Lost, but ended soon after, forcing players to rely on random drops to get the machine gun if they'd missed it. If you're still Thunderlord-less, though, you can start the quest during Arc Week and finally get a lightning-spitting Exotic of your own. Use our guide to get you started.
Another big change in Update 2.2.1 is the addition of new Exotic catalysts. These are special drops related to Exotic weapons that increase they're capabilities, making them even better than they are when you first get them. All the catalysts currently in the game require quite a bit of grinding, but the rewards are usually worth it. Bungie's latest update brings four new catalysts to the game, for Hard Light, Rat King, The Prospector, and Suros Regime. The first three have a chance to come as rewards for regular Strikes and Nightfall Strikes; the last comes from Crucible matches.
For players chasing special rewards and Triumphs, Update 2.2.1 also has some major quality-of-life changes. It increases the drop rates for many special rewards, like the ship, Sparrow, and ghost shell that come from completing activities in the Dreaming City. Those items are tied to completing Destiny 2's Seals, a set of major accomplishments that hardcore players chase. These changes should make completing several a few Seals quite a bit less punishing.
You can read the full patch notes below.
Frontal Assault: Buff duration increased from 10 to 16 secondsBuff timer is now displayed on the HUDBuff now increases weapon damage 25% in PvE20% in PvPKnockout: Buff duration increased from 3 to 5 secondsBuff is no longer disabled after a melee attackIn addition to breaking a shield, buff now triggers once you deal 60% damage to a target Any damage dealt after 60% refreshes the timerIncreased bonus melee damage from 25% to 60%General bug fix
Fixed an issue where Titans using Code of the Missile could perform the wrong melee
Combination Blow: Bonus melee damage can now be stacked 3 times Buff increases melee damage by 60% per stack in PvEBuff increases melee damage by 22.7% per stack in PvPThis ability was previously 1 stack and increased melee damage by 50%Kills with this ability now heal 40 health in addition to starting health regenDeadly Reach: Increased buff duration from 6 to 8 secondsBuff is no longer consumed by a melee hitArcstrider—Way of the Wind
Disorienting Blow: Increased the melee disorient distance from 4 meters to 6 metersIncreased duration of disorient on players from 1.5 to 2 secondsFocused Breathing: Increased dodge recharge bonus while sprinting from 50% to 100%Combat Meditation: Increased bonus grenade and melee regeneration while bloodied by 25%Lightning Reflexes: Increased damage resistance while dodging from 25% to 40% in PvPIncreased damage resistance while dodging from 63% to 70% In PvE
Stormcaller Super Damage scales up to 150% over 5 seconds of continuous use of the attackUpdated FX and audio to support this functionalityStormcaller—Attunement of Conduction
Chain Lightning Melee Can now chain up to 5 times, up from 1, and each individual target can be hit twiceChain damage decreased from 50 to 31 damage per hitArc Web Increase chain range from 10 meters to 12 metersCan now chain to many more targets, and back and forth between targetsChaining Arc damage now reduces the cooldown of your grenade Works with Arc Web chains and chains from Chain Lightning meleeEarn 3% energy per instance of damage in PvEEarn 10% energy per instance of damage in PvPStormcaller—Attunement of the Elements
Electrostatic Surge: Increased bonus regeneration rate of Rift by 600% per nearby friendly GuardianAdded a UI notification when the buff is activeNow extends Rift duration from 15 to 20 secondsArc Soul: Extended duration from 8 to 12 seconds.Voidwalker Nova Warp
Reduced initial charged detonation energy cost by 20%Reduced energy cost of holding the charged detonation by 7%Reduced time required to fully charge the charged detonation from 0.9 seconds to 0.7 secondsReduced Dark Blink cost by 20%Increased base Super duration from 18 seconds to 22 secondsDawnblade Everlasting Fire
Tuned the amount of Super gained from Everlasting Fire Initial return increased from 10% to 13%Return then decays linearly over the course of 30 kills from 13% to 0.75% returned per killAbilities Bug Fixes
Fixed an issue where the Warlock ability “Bloom” was not dealing any damageImproved consistency of Handheld SupernovaFixed a bug in which canceling Blade Barrage allows players to traverse across the map
The Last Word Added a timer to the Fan Fire perkThe Wardcliff Coil Reduced PvE damage by 25% against bosses and vehiclesGeneral Weapon Bug Fixes
Fixed a material on Coldheart that was no longer shinyFixed an issue where ready audio on Veist Submachine Guns was not playing on PS4Updated the Meganeura perk's description to be more accurateFixed an issue where Grenade Launcher initial ammo had been unintentionally reducedFixed an issue bug where the Powerful Statement ornament was visible in Loaded Question's ornament socket before it had been obtainedFixed an issue where Thorn dismantled faster than other Exotic weaponsFixed an issue where the ATB Long Range scope was erroneously highlighting enemies when equipped on the Long Shadow Sniper RifleThe Recluse now appears in Collections only when it has been obtained to match the behavior of other pinnacle PvP weaponsFixed an issue that caused poor scope behavior on the Prospector's ornament "Caution: Heavy Machinery"Fixed an issue where Wish-Ender did not highlight targets while user was invisibleFixed an issue where Jötunn was recorded as a Scout RifleFixed an issue where the Vow could not be infused above 650Fixed an issue where the accuracy ring was not visible on the reticle of Linear Fusion Rifles when using a controller on PC
Using Getaway Artist with Storm Grenades now correctly spawns a super-charged Arc soulCrown of Tempests once again works with Ball LightningStronghold will no longer drain heavy ammo while guarding with Black Talon
Cayde's Stash Lore Cayde treasure map chests: 40% → 100%Planetary chests: 4% → 50%Dreaming City Lore Public event completed: 2.5% → 50%Ascendant challenge completed: 2.5% → 100%Blind Well completed (Tier 1–3): 5% → 50%Lost Sector completed: 1.25% → 100%The Marasenna lore book was missing two entries: Revanche I and Palingenesis III; these entries now unlock after you unlock all other entries.Tangled Shore Lore While Tangled Shore is the FlashpointPublic event completed: 6.5% → 50%Heroic adventure completed: 16% → 50%Lost Sector completed: 3% → 50%Gunsmith reputation packages now only reward Gunsmith WeaponsFour new Exotic weapon catalysts are now available to drop in Nightfall, strikes, and the Crucible Prospector (Nightfall, strikes)Rat King (Nightfall, strikes)Hard Light (Nightfall, strikes)SUROS Regime (Crucible)Xûr's inventory now offers random rolled perks for armorFated Engrams from Xûr now have the chance to reward Forsaken Exotics
Fixed an issue where players who are disconnected from Destiny servers could not rejoin games in the Competitive Crucible playlist.Iron Banner
The curated roll "Wizened Rebuke" Fusion Rifle awarded from completing the "Atlas, Unbound" Triumph will now appear in Lord Saladin's inventory so that players can inspect it prior to acquisition Once earned, the weapon may be viewed in CollectionsThe curated roll "Wizened Rebuke" Fusion Rifle can now be reacquired from Collections for the same cost as other Masterworked, curated roll weaponsThe Heavy as Iron emblem may be earned when securing 2500 kills under the effects of the Iron BurdenRemoved ship "Volk-CER" from Collections due to an issue impacting the ship Expect this to return in a future Season