Game Information
Jun 30, 2025
Yakuza Kiwami Review – Following the Money to the End
  Game Info Yakuza KiwamiAugust 29th, 2017   PlatformPlayStation 4   PublisherSEGA   DeveloperSEGA   The Yakuza series is finally celebrating its 10th anniversary, having been a part of the PlayStation ecosystem across three platforms (four, if you count the PSP spin-offs). To mark this milestone, the Yakuza team decided it was time to revisit...
Jun 30, 2025
Gran Turismo Sport New Video Showcases Beautiful Night Gameplay
  Gran Turismo Sport, the new entry in the series launching in just two months on PlayStation 4 in all regions, has received some brand new gameplay footage in time for Gamescom 2017.   The new footage, which can be watched below, aptly shows some Nürburgring 24h night gameplay looking as impressive...
Jun 30, 2025
Microsoft Looking At Reducing Xbox One X Required HDD Space For 4K Games Through The Cloud
  Microsoft is looking at reducing the required HDD space for Xbox One X 4K games through the use of the Cloud.   “Intelligent Delivery” is what Microsoft’s corporate Vice President and Director of Program Management for Xbox, Mike Ybarra, calls it in an interview with GamesRadar. File sizes have been increasing...
Jun 30, 2025
Fe Releases For Nintendo Switch/XO/PS4/PC in Early 2018; Gets Some Fresh Screenshots
  At Gamescom 2017, EA has announced that platformer Fe will release on PC, PS4, Xbox One, and Nintendo Switch in early 2018.   Developed by Swedish developer Zoink Games, Fe lets players uncover the mysteries of Nature. You can check out the Gamescom trailer for the game down below:   In Fe, players...
Jun 30, 2025
The Escapists 2 Review – Get Me Out Of Here, Please!
  Game Info The Escapists 222/08/17   PlatformNintendo Switch, PlayStation 4, Xbox One, PC   PublisherTeam 17   DeveloperTeam 17   I am not an escapologist. I know, in no uncertain terms, that I couldn’t gracefully escape from a particularly tucked in bed, let alone a high-security prison. But that is where The Escapists 2...
Jun 30, 2025
Bungie: We Could Make Destiny at 60FPS, But It Would Be Smaller, Less Cooperative and Have Less Foes
  We've talked a lot about Bungie's controversial decision to stick with 30 frames per second on all consoles, including Sony's PlayStation 4 Pro and Microsoft's Xbox One X.   So far, Bungie had only vaguely mentioned that it was due to the consoles' weak AMD Jaguar CPUs. However, Executive Producer Mark...
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