Game Information
May 15, 2026
Psychonauts 2 Had Its Boss Fights Added Back In Thanks to Microsoft, Says Dev
  Psychonauts 2, the sequel to 2005's acclaimed platform game made by Double Fine, is scheduled to be released this year after quite a long development period.   Originally announced at The Game Awards 2015, Psychonauts 2 was crowdfunded through Fig in January 2016 with almost $4 million. It was then supposed...
May 15, 2026
Twin Mirror Preview – Double Trouble from DONTNOD
  DONTNOD is starting to become synonymous with thoughtful, emotive, linear games, and the upcoming Twin Mirror seems to follow in that tradition. We’ve seen some footage of Twin Mirror before now, but the studio recently showcased some more defined footage behind closed digital doors that suggest what we might expect...
May 15, 2026
Ghost of Tsushima Is Up for Preload and Clocks in at ‘Only’ 34GB on Your PS4
  Sucker Punch Productions’ Ghost of Tsushima is up now for preload through the official PS Store and its file size might be surprising.   The open-world action title is launching for PS4 exclusively next week and the game can now be preloaded for those who pre-ordered the title digitally.   As covered...
May 15, 2026
Paper Mario: The Origami King’s Unique Combat Detailed in 30+ Minutes of New Footage
  When Paper Mario: The Origami King was first announced, fans held out hope it would mark a return to the classic turn-based RPG style of earlier games in the series. It turns out that isn’t really the case, although Origami King’s new approach to combat does look more interesting than...
May 15, 2026
Deadly Premonition 2 Director Swery Will “Fight With the Producer” for a Framerate Fix
  Deadly Premonition 2: A Blessing in Disguise launches this Friday, and the game is…rough. Granted, the original DP has its own issues, but trust me, the framerate and stuttering issues in the new game are severe. I’m not Digital Foundry, but I’d estimate the game often dips below 10fps and...
May 15, 2026
Ghost of Tsushima Has Three Regions and Hundreds of Points of Interest to Explore
  We’ve heard a lot about how big Ghost of Tsushima is, with developer Sucker Punch promising it’s their largest open world “by a landslide,” but, of course, size isn’t everything. Variety is important too! Thankfully, it sounds like the folks at Sucker Punch are packing a lot into their virtual...
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