Game Information
Feb 12, 2026
Homeworld Mobile Now Available in Early Access on Android and iOS
  Gearbox Publishing and developer Stratosphere Games have announced Homeworld Mobile for smartphones. The mobile port comes shortly after the release of Homeworld 3, which is the sequel to the original Homeworld game. It is developed by Blackbird Interactive, founded by original Homeworld Art Director Rob Cunningham takes the helm on...
Feb 12, 2026
Blizzard Fixes Contemporary WoW Classic XP Bug That Scrambled XP Penalty in Raid Party
  Blizzard has rolled out a new hotfix that fixes a WoW Classic XP bug that scrambled an XP penalty that was in place in original World of Warcraft.   Following player reports, Blizzard identified a bug that affected how XP was calculated for parties of 6 or more players.  This bug...
Feb 12, 2026
Super Monkey Ball: Banana Blitz HD Gamescom 2019 Preview – Jumping Sucks
  We all love Super Monkey Ball. It's just a fact. Whether you see the series as an old Gamecube tech demo or Sega's best puzzle action game, it's hard to deny the allure of a few monkeys with cute faces rolling around in twee balls. Super Monkey Ball is just...
Feb 12, 2026
Wasteland 3 Preview – Rocky Mountain Way
  There's no doubt that InXile Entertainment has done well for themselves, particularly thanks to the positive reception of Wasteland 2, which turned out to be one of the few crowdfunded games that managed to meet expectations (despite a slight delay) and proved to be the game that people wanted. It...
Feb 12, 2026
The Witcher 3 Looks Magical With New Enchanted Light ReShade
  The Witcher 3 still looks amazing years after release, and modders are continuing to make it look great with improvements to textures, lighting and so on. Today, a new ReShade has been released for the game, making its unique atmosphere even better.   The new The Witcher 3 ReShade is called...
Feb 12, 2026
NVIDIA Details New DLSS Technique in Control, Explains How DLSS Can Further Improve in the Future
  NVIDIA DLSS, the Deep Learning Super-Sampling technology powered by the Tensor Cores of the GeForce RTX GPUs, has improved a lot over time. It didn't have the greatest start when it first landed, mostly due to the blurring introduced in the initial implementation.   That has improved since and the latest...
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