Game Information
Mar 4, 2026
Dying Light 2 Ray Tracing Will Enhance Ambient Occlusion; Secondary Illumination Will Make The Experience More Intense
  Dying Light 2 will support ray tracing, and the technology will be used to make the experience feel more intense.   Speaking with OPM, as reported by GamesRadar, rendering director Tomasz Szałkowski detailed how ray tracing will improve Ambient Occlusion as well as visuals as a whole.   Thanks to this technology,...
Mar 4, 2026
Microsoft Can Afford to Be a Follower Rather Than a Leader for VR, Says Dev
  Microsoft is often paving the way forward in gaming, both from a technological standpoint with cutting edge hardware like Xbox One X/Xbox Series X and software like DirectX 12 Ultimate/DirectX Raytracing, and from a business standpoint with Xbox Game Pass, Xbox Play Anywhere and Project xCloud.   However, even though Microsoft...
Mar 4, 2026
NVIDIA DLSS 2.0 Behind the Scenes – How the Magic Happens
  NVIDIA announced DLSS 2.0 with much fanfare in late March, showcasing the revamped deep learning based image reconstruction technology in games like Control and MechWarrior 5: Mercenaries.   The first implementation of Deep Learning Super Sampling had relatively mixed results. While there were some good implementations, such as Control itself which...
Mar 4, 2026
Wii U Emulator Cemu 1.18.0c Released; Vulkan Performance Improved For Zelda Breath of the Wild and More
  A new version of the popular Wii U emulator Cemu has been released to the public, introducing several improvements.   Among the improvements introduced by version 1.18.0c are fixes for Vulkan renderer issues that bring performance improvements for several games, like The Legend of Zelda: Breath of the Wild and others....
Mar 4, 2026
New Ori and the Will of the Wisps Patch Improves Performance and Loading Times; Adds New Hideable HUD and Scaling Options
  A new Ori and the Will of the Wisps patch has just been released for Xbox One and PC.   On Xbox One, the new update weighs in at roughly 3.9GB and packs several performance improvements, including improved map loading times and improvements to asset and scene loading. In addition, this...
Mar 4, 2026
AMID EVIL Is Getting DLSS 2.0; Raytraced Shadows and New Level Already Out
  AMID EVIL, the retro first-person shooter game developed by Indefatigable and published by New Blood Interactive, continues to add features available in NVIDIA's RTX graphics cards. After introducing raytraced reflections, they have now added raytraced shadows in the RTX Beta branch, though they are currently only visible in the waterfall...
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