Game Information
Jan 14, 2025
The Last Guardian Review – Late, But Unforgettable
  Game Info The Last GuardianDecember 6th, 2016   PlatformPlayStation 4 ($59.99)   PublisherSony Interactive Entertainment   DevelopergenDESIGN, Sony Japan Studio   Games are an art form. Luckily the industry is past the point where this is some sort of hotly contested hyperbole, but I too often forget that games can make me feel things...
Jan 14, 2025
The Legend Of Zelda Breath Of The Wild New Gameplay Footage Introduces Snowboarding
  Just yesterday, Nintendo promised on the Zelda series official Facebook page that more The Legend Of Zelda Breath Of The Wild screenshots will be coming in the near future, introducing players to the new rendition of Hyrule. The Japanese company definitely wants to keep the promise of more Breath of...
Jan 14, 2025
Serious Sam VR Update “The Last Hope” Adds Online Co-op & Serious New Modes
  A Serious Sam VR update is being deployed on Steam which adds an online co-op mode, balance tweaks and two new difficulties.   In Serious Sam VR, it is the period of the first Mental War. Earth's defense forces are crumbling under the hordes of the vicious Mental. He managed to...
Jan 14, 2025
Dolby Atmos Support Comes to Windows 10 & Xbox One
  Microsoft announced that Dolby Atmos support will be added next year to both Windows 10 PCs (and tablets) and Xbox One for games.   Mike Ybarra,  Xbox’s Head of Platform Engineering, said of the partnership:   At Team Xbox, we are all gamers first, and bringing Dolby Atmos support to Xbox One...
Jan 14, 2025
Unity 5.6 Beta Adds Vulkan Support for Up To 60% Performance Boost Out of the Box
  The Unity 5.6 beta is now available to all Unity users (including those using Personal Edition) and it brings a host of new features, beginning with support for the low-level API Vulkan. According to the folks at Unity, Vulkan brings up to 60% improvements in rendering performance out of the...
Jan 14, 2025
NPD: Gaming Hardware & Software Spend Down YoY in November
  The NPD Group released their full financial report (source: VentureBeat) for the gaming industry's November 2016 in the USA. Both hardware and software spend went down sharply year-over-year, for a combined 24% drop ($2.6 billion in November 2015, $1.9 billion in November 2016); that's in contrast with October's 6% year-over-year...
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