A short interactive narrative adventure, built in Twine but firmly rooted in a beloved fairytale. The story has several different outcomes and should take no longer than 10 minutes to play.

  Important note: this game has short instances of timed and delayed text and clicking to advance shouldn't work until the text has appeared in full. Also, the game starts in Light Mode by default; you can change this in the Settings menu before playing it if you like.

  This game works best when played in fullscreen mode. It can be played in the browser on this screen or you can download it using the button below.

  I believe that the game is mobile-friendly, but if there are any problems playing it on a mobile device please just let me know and I'll see if I can sort that out.

  Features & Settings

  Light and Dark Mode - toggle this from the Settings menuAdjustable font sizing - enlarge up to 150%Two optional font styles - select your preferred font in the Settings menuAchievements - these can be toggled on/off in the Settings menuMultiple endings - your choices will have consequencesWriter's Notes - additional notes on how I created this game and an analysis of some of the design directions taken. Feel free to ignore these if you're just playing through for fun! Additional credits:

  Twine Template by nyehilismCustom macros by ChapelCustom macros by CycyText effect macros by GreyelfSugarcube documentation A special thanks to those who playtested The Girl In Your Bed, as well as the helpful folks in the Twine Games Discord server :)

Development log

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