Ludam Dare 489th Place in Audio (Top 1%) 18th Place Overall (Top 1.6%)

  Thank you!!

  The Colorsmith Descend through a world of abstract color as shades get deeper and deeper in this puzzle platformer (Ludum Dare 48 - Compo).

  Rank here: https://ldjam.com/events/ludum-dare/48/the-colorsmit

  Controls

Left A or Left Arrow or Left D-Pad
Right or Right Arrow or Right D-Pad
Jump or Up Arrow or Spacebar or Gamepad B/A  Button
Ludam Dare 48 Jam Notes As a solo dev, I figured I'd go for the Compo (hard mode jam) where I make everything myself in 48 hours. I stayed true to that as I only used assets I created during the Jam. That not only includes the coding, but the sound effects, music, ideation, everything. I started with literally nothing and now have a game. Which I like :)

  The theme was "deeper and deeper." I figured there would be a lot of games about digging or deep sea diving, and I wanted to be original. So I started thinking of other meanings of the word "deep." Initially, I was thinking of making some sort of philosophy game about Plato or something. Like, "wow man, that's deep." But I struggled thinking of a fun mechanic with game about ancient greek philosophers..

  So I decided to go with deep colors. The deeper the colors get in the game, the farther you progress. Mostly. I figured it would be fun to have each level be one color, then the player strives to make the level as a whole a deeper and deeper shade of that color. To further drive home the theme, I made every level progress downwards.

  I honestly wasn't sure if I'd have time for this Jam. We just got our 2nd does of the covid vaccine, and while I feel just fine, my wife is down for the count. So I got to full-time dad this weekend. After the kids went to bed, I worked on this game. So I only get two nights to work on this, starting at 8:00p. So I've probably cumulatively put in less than 10 hours on this game. Probably the most efficient I've ever been with any game jam game...

  Source Code Per Ludum Dare tradition, I'm hosting all of my code and assets for this game here:

  https://drive.google.com/drive/folders/15E44cYbCblUUyWQPGcNr6wErXrP1Lbrx?usp=sha...

  Jam Highlights I had a lot of fun over the past couple nights making this game. I figured I'd show some of the highlights.

  Me making the player noises with literally just my knuckles and a glass jar:

  

  Writing and recording the music on my ever faithful ROLI keyboard:

  

  

  My medal of honor received a few hours before the Jam started:

  s

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