Summary System Aimed for Salvation or SAS, is a 3D boss-rush third-person game focused on combat and exploration developed in Unity.
Story N-01, number 01 type N is a robot which was sent to a planet with a mission. Something happens and N-01 is deactivated due to some damage to it's system. After a long time he is reactivated by a explorer bot which found him by chance. Together, N-01 sets out to explore and find anwers to understand what happened to him, the planet and his mission.
Characteristic 7° Semester(Final Project)Hack'n'Slash CombatBoss RushOpen World Team Artur Lizi - Concept Artist, Environment Designer, Illustrator and 3D Artist
ArtStation
Felipe Schmidt - Environment Designer, 3D Artist and Sound Designer
ArtStation
Lucas Mello - Game Designer, Project Manager, Programmer and Sound Designer
Itch.io
Ramon - VFX Artist and Animator
ArtStation
Extra info Game rated: TeenPC exclusive gameGame supports xbox controllerContent available is meant to be a demoEnglish and Portuguese