Controls: WASD: movement

  Mouse: Camera

  Space: Jump

  Let me know in the comments if you like this game. The development of it had a lot of starts and stops and major changes of scope throughout. It was fun making it. There are THREE endings. Also, the sound may be LOUD, so be aware of that.

  This game was made for the Spring N64 Style Graphics Jam #2

  I tried for a couple of "incompatible genres" to satisfy the theme of the game jam.

  -It's a 3D mascot platformer, but it's in first-person.

  -It's a collectathon, but a character encourages you to collect NOTHING.

  -The graphics are bright shiny N64-influenced, but the story/themes are Bioshock-influenced.

  Graphics/gameplay/sound fx/writing: I made all the graphics, the game design, and I wrote all the dialogue/text. I made the bunny 3D models/bunny textures in the game (except the red bunnies) shortly before the N64 jam to use in another game, but I didn't end up making a game with them prior to this game. All other graphics and Sound FX were made during the N64 jam.

  Music: The music in the game is public domain and sources are listed below in order of appearance. This music reminded me of old cartoon music, so I think it fits the cartoony graphic quality.

  "My Pretty Girl" and "Clementine" by Jean Goldkette and his Orchestra. 1927. Public domain.

  https://archive.org/details/78_my-pretty-girl_jean-goldkette-and-his-orchestra-b...

  https://archive.org/details/78_clementine_jean-goldkette-and-his-orchestra-beide...

  "Where the Lazy Daisies Grow" (Donde Crecen las Mustias Margaritas) by Jean Goldkette and his Orchestra. 1924. Public domain.

  https://archive.org/details/78_where-the-lazy-daisies-grow-donde-crecen-las-must...

  "Gonna Meet My Sweetie Now (Hoy Voy a Ver a Mi Nena)" by Jean Goldkette and his Orchestra. 1927. Public domain.

  https://archive.org/details/78_gonna-meet-my-sweetie-now-hoy-voy-a-ver-a-mi-nena...

  "Dinah" by Jean Goldkette and his Orchestra. 1926. Public domain.

  https://archive.org/details/78_dinah_jean-goldkette-and-his-orchestra-lewis-youn...

  Coppercube "Do later"/Fade Screen Extensions:

  https://www.ambiera.com/coppercube/download_extensions.html

  This game was worked on from April 11 - April 20, 2023.

Development log

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