Strength Quest is a small roguelite card game made for the BlackThornProd Game Jam #3. The theme was "less is more", I've always wanted to make card games and it was the perfect time to do it.

  To fit the theme I've implemented a strength multiplier : the more health you have the less damage you deal. You have to find the right balance between health and damage, don't be too greedy !

  No WebGL build, I'm sorry I tried to make it work but the UI is scaling really bad and I can't understand why it's so complicated to get working the webgl on Unity.

  Known Issues :

  - The card behaviour is weird sometimes, it's the best I can do without rewriting the whole script from scratch.

  - Sometimes the cards can become smaller and smaller, I didn't had this problem with my 1080p monitor, a quick fix can be to play in 1920x1080.

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