Take fate into your own hands. The world's greatest warriors are unimaginably fast and agile, having mastered the intricacies of physics and death. To storm through the city of Maiyo and challenge your misfortune, you'll have to hit the conveniently-timed weak spots in their conveniently-rhythmic movement.

  ...I hope you've got a good sense of rhythm.

  

Features

Challenging rhythm-action gameplayFour playable charactersFour unique stagesFive original compositions (available on Spotify!), four of which are playable songsA four-stage story mode with multiple difficulty levelsCustom beatmap compatibilityRemappable controlsPausingA bunch of other cool accessibility options, including no-fail As of release ver. 1.0.0.0, this game comes with three custom charts. I do not own these songs. I am not going to sell copyrighted material anywhere, so if this game ever goes paid, they'll all be removed (unless I can get permission!).

  

Roadmap

Okay so that's cool and all, but are you going to make the game better??

  Yeah, probably. If I feel like it! Stuff I should add before and after release:

  Gamepad supportIntegrated level editorDialogue boxes (like FNF does, in all its glory)New characters

  New stages Story mode path for each character, which also means three new songs for each path (ack, my poor creative juices!!)Fixing the critical audio bug that seems impossible to fix because of GMS2And also perhaps altering the engine itself because there's no anti-mashing yet

Credits

Art, music, programming, writing, planning, suffering: Xander AVoice acting: Emma F, hikimango, Paddy B, MIKOPromo art: hikimangoViolin: Frederick Yang This game was created for my NSW Year 12 Industrial Technology: Multimedia major work.

  

System Requirements

Windows 7+ (idk if it works on older versions, but probably)OpenGL support on your GPU (if you have a decent computer... you're set)1GB RAMlike 50MB of free space Listen to the OST on Spotify! https://open.spotify.com/album/6AJcdyuasK8o8y3z2SUM7i

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