Face monsters from games of the past in this roguelike deckbuilder!
In the year 2100, Nintundu has just released it's final game, RETRO INVASION. People from all over the world is hyped about the game. The cartridge shape can adjust its shape to be compatible with all types of Nintendo consoles. Players can choose what game genre they want to play to complete the game. But unexpectedly, the game brings chaos to the real world. Monsters come out of the game console and attack the environment around the player.
One such player has chosen the card game genre as his weapon and used Nintendo's first console to play RETRO INVASION. Unexpectedly, the player unlocked the hidden feature of the game. Because of that, now his strength is not limited by the system and can grow stronger over time. And this is the beginning of the player's story to conquer the game.
Build your deck and overcome the monsters that have appeared from inside the game!
The game is still in its Alpha version and we are currently developing it, stay tune !
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CREDITS
Name | Role |
---|---|
Gede Bramanta | Game Artist and Story Writer |
Sean Matthew | Game Programmer |
Wilson Nathaniel | Game Designer |
[Most Innovative Gameplay - GameXcellence Award 2023]
[Best Overall category - Joints Game Jam 2023!]
Assets Credits:
Fonts
https://www.fontspace.com/greetings-font-f5588 | https://fonts.google.com/specimen/Montserrat | https://www.dafont.com/vcr-osd-mono.font
BGMs:
https://opengameart.org/content/8-bit-battle-theme-famitracker | https://opengameart.org/content/boss-battle-3-8-bit-re-upload | https://opengameart.org/content/gods-forbid | https://opengameart.org/content/dark-intro | https://opengameart.org/content/title-y
SFXs:
https://opengameart.org/content/sfx-the-ultimate-2017-8-bit-mini-pack | https://opengameart.org/content/54-casino-sound-effects-cards-dice-chips | https://kenney.nl/assets/interface-sounds