A ROM of an apparently damaged game board found locked in a safe in the back of an old arcade. Gameplay appears relatively consistent with the classic "PacMan". Primary differences are:

  Player cannot see what PacMan cannot seeGhosts behaviors are... unique.Players who finish the original arcade game board suffer severe psychological and occasionally physiological trauma, up to and including death of the subject (ROM's effect is significantly reduced).Controls

  Enter/Space: Emulate coin deposit

  WASD/Arrows: Move PacMan

  M: Mute audio

  G: Disable / Enable CRT Effect

  Report 10/16/15

  Additional Repairs were completed on original arcade PCB sections N-1 thru R-6.

  Technician Casualties: M. Harper (Fell into catatonic state during testing. Declared brain dead.)

  New ROM compiled. Noticable changes:

  * Unknown

  -END REPORT

  Report 4/8/15

  Additional Repairs were completed on original arcade PCB sections K-2 thru L-9.

  Techinician Casualties: L. Basker (Suicide. Note left by Basker indicates connection with project.)

  New ROM compiled. Noticable changes:

  Ghosts now emit a faint sound when in proximity of the player.Level 6 anomaly now occurs on Level 5."Game Over" screen anomaly no longer consistent.Windows compatible download now begins in full screen. Appears to substantially increase subject immersion.-END OF REPORT

  Report 3/27/15

  Repairs were completed on original arcade PCB sections A-16 thru A-19.

  Techinician Casualties: A. Roberts (cardiac arrest), K. Alex (Missing, presumed deceased)

  New ROM compiled. Noticable changes:

  Ability to disable CRT effect with "G" key.Red entity designated "SCREAMY" no longer occasionally remains in one place."Super Pills" animation no longer freezes after player death.Also, in order to maximize potential subject exposure, a Windows compatible download has been authorized.

  -END OF REPORT

  Port by: Berick Cook | @berickcook | berickcook@gmail.comArt by: Thibaut Faddy | thibaut.faddy@gmail.com

Development log

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