You just carelessly and accidentally no-clipped out of reality and landed... somewhere weird and unnatural. Your task: survive and escape Backrooms.
I hope you will enjoy walking (and sometimes panic running) simulator with major focus on level generation inspired by well-known in certain circles picture and description. Please note it is my interpretation that goes in decidedly different direction than majority of lore surrounding Backrooms.
One level. One entity. Just you and progressing monoyellow madness. It is all about experience.
This is hobby game - it was made as way to learn Unreal Engine for myself. Somewhere on the way things got a little out of hand and this learning experience became full-fledged project.
This is 1.1.0 release. Game is considered complete. Any future releases will be only for fixing bugs and/or optimizations.
Please note that due to it's nature (procedural generation and fully dynamic lights) game is not suitable for low end computers.
Features:
Level 0 - one that we all know and love.Procedurally generated area - every run is unique. Most complex algorithm for single level generation used among Backrooms games.Infinitely large area to play on.The longer you are exploring, the worse it gets.Deadly hide-and-seek with Entity.Items that will help in your journey. Contact:
I have discord server MaderLand. It features devlog, so if you want to track progress of game development, join!I am also on general discord server dedicated to Backrooms r/thebackrooms and on some other Backrooms-related servers.
Status | Released |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Melon Kid |
Genre | Role Playing |
Tags | 2D, Fantasy, Pixel Art, RPG Maker, Short, Singleplayer |