The ordinary mail route is closed off, so you have to find other ways to get around.

  Note: The browser version is the updated version since ratings have ended. You can download the jam version further down the page.

  -- UPDATE 1.1 -- Evil shadow is less annoying

  Lightweight is even lighter Added high score Slight changes to level design Added some more fx and sfx

  -- CONTROLS -- Walk: [Arrow keys]

  Jump: [Z] / [C]

  Run: [X] / [V]

  Wall jump: Move into wall + Jump

  Check penalties: [Arrow down] if you have any

  

  -- HOW TO PLAY -- There are two mailboxes, and your goal is to deliver as much mail as possible between them.

  Since the intended route is blocked, you'll have to find other ways around the level. Each time you deliver mail to a mailbox, the recipient will complain and result in you getting a penalty. Penalties will effect your platforming abilities and physics, and you can only have 3 at a time. If you get another penalty after already having 3, then you can choose which penalty to switch with the new one. You lose the letter when you take damage. When that happens, you have a total of 15 seconds to get it back or else its game over. The 15 second timer will not reset until the current mail is delivered.

  -- TIPS & TRICKS -- Try different routes depending on which penalties you have. Lost mail moves faster towards you the further away you are from it.Try different penalty combinations, some work well together and some don't.This game is hard, especially for beginners. Failure is part of the game.

  Have fun and thanks for playing my game : )

  -- CREDITS -- Made by me in 7 days for the PPJJGG 2 jam.

  Assets used:

  - Pico-8 SFX Pack!

  - Pico-8 Tunes Volume 1

Development log

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments

  

Copyright 2023-2024 - www.zddgame.com All Rights Reserved