Jibberish is a puzzle game where you play as a child infiltrating a village filled with adult. Figure out pattern and positional puzzles as you try to mimic the adults. However, this village has a secret. Integrate yourself into this foreign environment and try to uncover what's going on.

  This game was made for the IGDA San Diego Game Jam 2018 - https://itch.io/jam/sd-gamejam-2018/entries using Unity. Source code: https://github.com/patrickgh3/Jibberish

  Patrick Traynor - Programming and Level Design

  Hung Tran - Programming and Level Design

  Brent VanZant - Game Art and Design

  Scott Hawley - User Interface and Level Design

  Adam Lee Robinson - Sound Design

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