Iscape has its focus on the change of the states of aggregation. The game convinces with exciting puzzle elements and fun but also delivers discreet knowledge about basic principles of chemistry. The character was created in a residential building, which has three accessible rooms. The main character consists of the chemical compound H2O better known as water and can transform into the three states of aggregation. Into a solid which is ice, liquid as water and gaseous as steam. With these game actions the player is supposed to overcome obstacles and get out of the scientists home, by escaping the building.

  The Development Team:

  Thomas Junger - 3D Modelling

  Tobias Wanghofer - Audio (Musik and Sound Effects)

  Leo Martinusic - 2D Art and Character Design

  Leonhard Schnaitl (Me) - Programming, Game and Puzzle Design

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