In a peculiar basement, eerie and obscure,

  Lies a peculiar man, his presence unsure.

  As your trembling hands betray your fear,

  Strange creatures emerge, drawing near.

  Seek your escape, or perish in your quest,

  For in this cryptic labyrinth, there is no rest.

  Description:

  Into the Hive is an immersive first-person shooter horror game, crafted in the nostalgic style of the PlayStation 1 era. Initially developed as an entry for the 32-bit Jam 2021 in a 2 week timeframe.

  Paying homage to classic horror games, Into the Hive melds old-school atmosphere and puzzles with innovative immersive-sim mechanics and visually advanced elements. Along the way, players will encounter menacing insectoid monsters and a mysterious man who adds intrigue to the narrative.

  Warning:

  Into the Hive is HARD. The game is designed with intentionally complex mechanics and a less intuitive control scheme that adds to its challenging nature. Survival is just the start; you'll need to learn the game inside out through hands-on experimentation. Prepare for a demanding journey into the hive.

  REMEMBER TO READ THE IN-GAME NOTES. THEY PROVIDE THE ONLY WAY TO UNDERSTAND MECHANICS FOR NOW.

  Find the original demo here: https://leromango.itch.io/into-the-hive-demo

  Join our Discord server to follow the updates: https://discord.gg/DZNCuSGPMw

  The full version of the project is in development.

  And please don’t kill bees in real life.

  Technical Info:

  Only playable on Windows 10/11 and kinda Linux through Proton.

  Developed with UE5.

  Many thanks to DaveFace, the developer of UnrealRetroShader.

  Known issues:

  - Spawned enemies are not respawned if weren't killed

  - Saving can cause a black screen. (Current workaround is to restart the game, you will appear on your latest save, likely caused by a memory issue)

  - It is possible to shoot when you are inside the inventory

  - Quickslots are not closing on death (Current workaround is to select item and them click restart)

  Developers:

  leromango - Code, Tech Art, 3D Art

  Thai Ac!d - Music & SFX

  Crimson - 2D Art, 3D Art, Supervision

  Arikman - 3D Art & Animation

  Rogrund - 2D Art & Cutscenes

  ignifere - Music & SFX

  Special Thanks:

  Testers

  Mark Browning - suggested joining game jams

  Zetmax - legacy code

  Assets Used:

  DaveFace - UnrealRetroShader

  HowToCompute - Inventory System

  Cyrus365.com - Kickstart Blueprint Library

  Freesound.org – SFX

  FX Cat UA - Niagara Realistic Starter VFX Pack

Development log

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