The Hand2Hand project is a fighting game... OF HANDS !
Use everyday object in everyday places out of boredom in epic battles between... yourself.
☼ 5 classes
☼ 3 levels of AI
☼ 3 maps
☼ Homemade musics & graphics
☼ Very lightweight game (33Mb)
Join the discord !
Gameplay
It is basically a Street fighter like : two opponents face each other until one remains. There's two types of attacks : neutral and heavy. Neutral attacks can have one direction but heavy doesn't. Each successful hit can unlock a combo branch like a tree, but missing only one makes you start over with precious recovery time.
Classes
One item = one weapon = one character class. Each have their own combo tree and statistics (see more bellow). They also have stances depending on the item color, material or other stuff altering their statistics. For example an empty gluestick have more speed due to less weight, but can be more easily pushed.Chopstick The long ranged boi. Agile and excels at pissing off enemies by staying at distance. Quite cliché but hey I was bored ok ?
Unarmed Literally. No weapon ? No worries. This nervous bastard keeps itself into very close combat with rapid & strong attacks, catching enemies before roughing them up badly.
Ballpen The good old all rounder of all video-games : swordsman ! Nothing too special about it, but it have quite a good coverage & options. Go for it if you're new to the game.
Gluestick Artillery is boring, let's do it the hard way. A big guy with a big gun, what else ? Very tough, hits hard, but easy to outrun & dodge.
Hexkey Grab your problem and smash it to mayhem. Heavy fighter but not slow to attack, it is a specialist when catching unaware enemies with its grappling hammer. WiP playable class.
Controls
Note : These are the ones for the pre-alpha, can be changed in game !
Blue (left) | Red (right) | |
Movement | YGHJ | Arrows |
Neutral attack | Q | P |
Heavy attack | W | O |
Jump | E | L |
Toggle AI (debug) | B | V |
Switch character (debug) | Shift+4 | Shift+3 |
Switch stance (debug) | Shift+Ctrl+4 | Shift+Ctrl+3 |
☼ R - Reset the game
☼ D - Toggle on/off more debug info
☼ 2 - Heal both players
☼ 5 - Slowmo (fluid mode)
Credits
☼ Me (everything else and 900+ frames)☼ Stalfos (1 frame)
☼ Myst2D (23 frames)
☼ Gwendolyn (4 frames)
☼ John Batch (Crop image snippet)
☼ Johen (Sound design support)
☼ Nemerod (Dev support)
☼ Sounds 'borrowed' from Brawlhalla, Mount&Blade Warband, Warcraft III, EuropaUniversalis IV, Rise of Nations
☼ Used softwares : Purebasic 6.01, FL studio 12, Paint.net, Audacity, Paint Tool Sai, MS Paint, Notepad++
☼ Full Deadly Kombat Sound Library by @DanielSoundsGood
Special thanks to Kaldrin (animation support), Yeon (former assistant), Arcadia Corp & Aspect for bearing my retarded game.
#alexdor2023
Status | Released |
Platforms | Windows, macOS |
Release date | Jul 09, 2023 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | SaxOps1, MrGarnish, Fixel99, Garnet, go-home-game, AlexFigar |
Genre | Survival |
Made with | Unity, Aseprite |
Tags | 2D, Atmospheric, Ghosts, Game Maker's Toolkit Jam, haunted, Pixel Art, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |