Full Moon Flirt : Three Nights To Avoid Being Eaten Alive!

Story

Lucy is an ordinary girl who likes dating sims and magical girls a bit too much.

  While taking the train home, she finds herself lost in a forest. After hitting her head on a tree and losing consciousness, Lucy wakes up in... a vampire mansion?

  And the twins that rescued her don't seem to be really happy about that: They haven't met a human in decades, and they are kinda starving... But the sleeping potion they gave her to not feel pain was useless!

  After losing hope, Lucy remembers something a certain person told her...

  "...Why not try to be the protagonist of your story?"

  Lucy is not aware that this advice DOESN'T APPLY to vampires and thinks that she can be in a dating sim IRL. But she is determined to make one of them fall in love with her in three nights, the time necessary to complete another sleeping potion. This way, they won't kill her and drink her blood!

  Will she succeed? Or will she realize that maybe falling asleep on a train was never a good idea to begin with? Help her choose the best way to go!

  

Characters

  

  

About

This short visual novel was made by Pulcincorp (Biankawhy and Tsurosawa) in a little less than 25 days for the 2023 Otome Jam. It's our first game ever! :D

  There are FOUR possible endings (GOOD and BAD), and four main choices in each route.

  It takes around 20 minutes to complete a route. We encourage you to play all of them, and maybe find the fifth route with all of your brain power... (Or... just use the walkthrough in the game folder?)

  

Disclaimer

This silly little game is a work of fiction. All names, characters, and events portrayed in it are fictitious and should not be intended as real. Some depictions of very cartoonish and censored blood are also present.

  English is not our first language. If you notice mistakes, feel free to let us know in the comment section, so we can update the game and make it an enjoyable experience for more and more people!

  

Credits

Story, Art and Coding: Biankawhy

  Graphic Design and Playtesting: Tsurosawa

  Backgrounds: Biankawhy and Tsurosawa

  BGM: Maou Damashii, Dova-Syndrome

  Sound Effects: Pixabay, Otologic

  

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