A Fate/stay night fangame made for #ShirouDay using the Godot engine. Has three 'maps': an EMIYA cover, Happy End from the Tsukihime Remake, and Dies Irae from Fate/Grand Order.

  Controls: A and D to move left and right respectively. Space to jump. Left click to slash. Right click to use Rho Aias/Block. ESC to pause/open the menu.

  Successfully deflecting a sword is 10 points. Blocking one is 5 points, and getting hit is -5 points. Game may lag the first time you slash something or try to block, but it should be fine after.

  Still some goofy stuff like being able to 'fly' if you spam click left a lot, but hey ¯\_(ツ)_/¯

  I am new to making games and am pretty bad at rhythm games so feedback is appreciated ! :D

  Credit:

  rvros - base for character sprite

  Gonkee - smoke/fog shader

  Penusbmic - Ruins Tileset

  arlez80 - godot midi player

  Breadfisherman123 - Dies Irae midi

  Kagami Covers - Emiya midi

  Eides - Happy End (「生命線」piano ver. ) midi

  Deflect noises are from Sekiro :^)

  Uses the Emerald soundfont

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