Summary

Do Not Climb the Mountain is a deck-based card game with mechanics similar to Slay The Spire. Many games make you climb a mountain - it is the obstacle to overcome. However, in this game you are playing the Mountain itself and controlling its powers to stop climbers from reaching the summit.

  

Winning & Losing

When five climbers have reached the summit, you lose the game.

  When the total number of climbers (displayed in the top right corner) reaches zero, you win the game.

  

How to play

You can play the cards in your hand as long as you can pay the card's Energy cost. To play a card, drag it from your hand onto a Tile on the mountain.

   Energy Tile

  If you can't play any more cards (or you don't want to) then click the End Turn button in the bottom right corner.

  Climbers

  It is important for you - The Mountain - to know how these

  pesky climbers work in order to get rid of them.

   Hitpoints

  Climbers die if their hitpoints reach 0.

   Endurance

  Climbers die if their endurance reaches 0.

  They automatically lose 1 Endurance at the end of every turn.

   Stamina (Min / Max)

  Climbers have Minimum Stamina and Maximum Stamina.

  Each turn, they will pick a random value between their

  minimum and maximum Stamina and climb up (or down) that many tiles of the mountain.

  You can inspect a climber's current stats at any time by hovering over them with your mouse! If the game is too slow for you, then you can also hold right mouse button to speed up climber movement!

  Cards You start the game with a random deck of 10 cards.

  At the start of each turn, you draw 5 cards.

  At the end of each turn, you discard all cards from your hand.

  Whenever a climber dies, you are rewarded with one random card

  that is automatically added to your deck.

  There are three different types of cards:

  Landmark Cards

  Landmarks are placed onto a tile and remain there for their stated Duration.

  Their effect is triggered at the end of every turn!

  Trap Cards

  Like Landmarks, Traps are placed onto a tile and they remain there for their Duration. However, their effect is triggered only whenever a climber lands on the tile with the trap. (Passing by does not count)

  Spell Cards

  Spells provide instant effects. Play them onto a tile with a climber and see immediate results!

  

Credits

This game was created by our team for the GMTK Game Jam 2023!

  All assets are hand-crafted and were created during the 48 hours of the jam.

  marri.go.arts

  2D Art

  Stickman (HombrePalo)

  2D Art, Game Design, Writing

  BubblegumBurrito

  Sound Effects, Game Design

  Jarred Ruiz

  Music

  oHoodie

  Programming, Game Design, Team Lead

  Sentrigal

  Programming

  Kai

  Voice Acting

Development log

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