Da InVincible is an arcade shooter set in an advanced 15th century era using Da Vinci technology!

  In Da InVincible, the goal is to collect as many points as possible, which is done by collecting boxes. However, every time you collect a box, you will get a new weapon.

  Are you able to collect the most points?

  Controls Move with WASDUse Left Mouse Button to shootJump/Double Jump using Space

  Development Context Da InVincible was an 8 week project created by a group of 16 IGAD students at the NHTV University of Applied Science.

  The objective of the game was to create a First Person Shooter experience with inspiration drawn from games such as DOOM and Super Crate Box.

  We have yet to make a decision whether we would want to continue development of the game, but we are confident this version of the game is the best way to experience Da InVincible!

  Credits DEVELOPERS

  Mike van den Broek - Game Designer, Producer, Quality Assurance - LinkedIn

  Alec ten Brundel - Game Designer, Producer, Audio - LinkedIn

  Dirk Blokker - Game Designer

  Sander Aarts - Game Designer

  Stefano de Petris - Game Designer

  Son Thai Ngo - Audio

  Jonne van Veen - Game Designer

  Branko Dik - Game Designer, 3D Artist - LinkedIn - Website

  Youri den Engelsman - 3D Artist

  Jeroen Toma - 3D Artist

  Gonzalo Andrés Gigosos Rico - 3D Artist

  Samuli Kinnunen - 3D/2D Artist, Animation - LinkedIn

  Mihnea Stoica - Technical Artist, Animation

  Dyon Kreffer - AI Programmer

  Dave Ruptash - Programmer

  Simon van Vueren - Programmer

  Max de Danschutter - Programmer

  WITH SPECIAL THANKS TO

  Rene Derks

  Peter van Dranen

  Breda University (formerly known as NHTV Breda)

Development log

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