¿Cómo desarrollar un mata marcianos para ZX Spectrum?
En este tutorial se muestra, paso a paso, como desarrollar un mata marcianos para ZX Spectrum, desarrollado en ensamblador.
Compatible con modelos de 16K.
How to develop a shooter for ZX Spectrum?
This tutorial shows, step by step, how to develop a shooter for ZX Spectrum, developed in Z80 assembler.
Compatible with 16K models.
https://espamatica.com/0x00-ensamblador-zx-spectrum-marciano-introduccion/
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Goliat eXperience Games |
Genre | Platformer |
Tags | 8-Bit, dark-transit, dark-transit-zx-spectrum, goliat, goliat-experience, kappa-33975, sinclair, ZX Spectrum, zx-spectrum-128, zx-spectrum-48 |
Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations,
you may see comments from our Community Managers.
Sign up to post
Show More Comments