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Apr 22, 2025
New Mad Max Update Released With Better Performance and Better In-Air Phsyics
  WB released the changelog to patch 3 for Mad Max, that brings with it a number of bug fixes, though they're mostly general in nature.   Better vehicle physics means better acrobatics in Mad Max.For a game whose premise is centered around creating one insanely impressive car, the vehicular physics were a bit...
Apr 22, 2025
Hitman Release Date & Content Roadmap Announced
  Hitman has been recently delayed into March 2016 from its original December date, but now we know the exact day it will become available. The new Hitman release date is set for March 11, 2016 on PC, PlayStation 4 and Xbox One, and today Square Enix and IO Interactive also...
Apr 22, 2025
FIFA 16 PS4 vs. Xbox One Graphics and Frame-Rate Comparison
  FIFA 16 has been released for both the PlayStation 4 and Xbox One, delivering an equally satisfying experience on both current-gen consoles. Featuring the same exact graphical settings and assets for both versions of the game, as well as providing a constant 60fps gameplay frame-rate on both platforms. Digital Foundry...
Apr 22, 2025
Need for Speed’s Creative Director Shares Details on the Mod-Scene Street Racer
  PlayStation Access has visited Ghost Games in Sweeden, where Need for Speed's Creative Director, Craig Sullivan, answers fans' questions and shares some details on the upcoming mod-scene street racer. Need for Speed will be going back to the roots of the long running series, providing fans with what made the franchise such...
Apr 22, 2025
Miscreated Is The First Game To Use CRYENGINE’s SVOTI And It Looks Fantastic
  Miscreated is an indie survival multiplayer game by Entrada Interactive available on Steam Early Access. From today, it's also the first game to use CRYENGINE's SVOTI, which for non-graphics rendering geeks means Sparse Voxel Octree Total Illumination. This system can achieve high quality global illumination in real time, and the results are...
Apr 22, 2025
A Perspective on the Elite: Dangerous Xbox One Preview – Cars, Trains and… Spaceships?
  Contributed by Adrian Ip.   Adrian has gamed on everything from an Apple IIe to a 5960X, Titan X rig with pit stops at various Commodore machines and other consoles. He has a long term love affair with most sci-fi/space genre games, particularly including space combat sims. Current backer/player of both...
Apr 22, 2025
Sunset Overdrive On PS4 Could Have Had Advantages, But MS Did Things Really Well, Says Game Director
  Releasing Xbox One title 'Sunset Overdrive' on the PS4 could have had some advantages, says Insomniac's game director Drew Murray. According to Murray though, Microsoft's support behind the game has been incredible.   Murray stated this on Twitter, after I asked him whether he thought Sunset Overdrive would have sold well,...
Apr 22, 2025
Grand Ages: Medieval Review
  Game Info Grand Ages: Medieval25th September, 2015   PlatformPC, PS4   PublisherKalypso Media Digital   DeveloperGaming Minds Studios   PC version reviewed. Copy provided by publisher.   Madrid, the capital of the Iberian peninsula. It starts off as a small village, a fresh sapling that could expand into an Europe spanning empire through the hard...
Apr 22, 2025
343 Confirms 16 Players In Halo 5 Custom Games, Forge News Soon; Wants To Be More Transparent
  Within a month fans will be able to enjoy 343 Industries’ (343i) latest installment in the Halo franchise; Halo 5: Guardians. With the release date closing in, 343i has been releasing more info on certain aspects of the shooter. Recently 343i released a video detailing the game’s Requisition (REQ) system,...
Apr 22, 2025
Sniper Elite Series Surpasses 10 Million Sales; Rebellion Thanks Fans In Video
  The Sniper Elite franchise has sold more than 10 million copies worldwide. Independent UK developer Rebellion announced this today through an official press release.   The series debuted in 2005, and according to Rebellion, the series have become renowned for its breathtaking tactical shooting and authentic, intense World War 2 gameplay,...
Apr 22, 2025
Rise of the Tomb Raider Can Last 15 To 40 Hours Depending On How You Play
  In case you were wondering about the length of Rise of the Tomb Raider, today we can provide an official answer from Crystal Dynamics.   In fact, Lead Designer Mike Brinker talked about this very topic in an interview published by Pixel Vulture.   Expect to spend around 30 -40 hours getting...
Apr 22, 2025
Chris Roberts On Using DX12 & Compute In Star Citizen
  If you're a fan of space simulation games, Chris Roberts is probably one of your favorite game developers. The man who created Wing Commander is back with a vengeance; Star Citizen is by far the most funded video game of all time and soon it will break the incredible barrier...
Apr 22, 2025
Sony’s Yoshida; PS4’s Success Is “Ironic In A Sense”
  According to Sony’s Shuhei Yoshida the success of the PS4 is “ironic in a sense”. The President of Sony Computer Entertainment stated this in an interview with Eurogamer.   Yesterday Sony celebrated the 20th anniversary of Playstation in Europe and the UK and to celebrate Yoshida made a trip to UK’s...
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