Game Information
Jan 13, 2026
UE4 PC/PS4/XB1 WWII FPS Battalion 1944 Fully Funded In Less Than Three Days, New Video Coming Soon
  The Unreal Engine 4 first person shooter set during World War II Battalion 1944, currently in development by Bulkhead Interactive, is setting out to be quite successful among fans of the genre. Earlier this week the team launched a crowdfunding campaign on Kickstarter, a campaign that's been more successful than...
Jan 13, 2026
Sign-ups begin for Mirror’s Edge: Catalyst Closed Beta
  It's amazing to think that Mirror's Edge came out almost nine years ago. It's even more incredible to think that the beta for its sequel - MIrror's Edge: Catalyst - has only just become available for sign-ups.   PlayStation 4, Xbox One and PC owners can now put their name down...
Jan 13, 2026
The Hardware Review: Razer Wildcat Controller
  BackgroundThis review is of a Razer Wildcat Controller, which was supplied by Razer for review purposes.   Pre-warning. The rating you see with this review has some caveats depending on the type of gamer you are. If you're in a hurry to get to the conclusions, feel free to jump to...
Jan 13, 2026
Tekken 7 Fated Retribution New Trailer Showcases Akuma, Nina And Plenty Of Gameplay
  Tekken 7 Fated Retribution has yet to receive a final release date on consoles, but Japanese players will soon be able to enjoy the arcade version of the game, which will be launched next week. To celebrate the upcoming release of the game, Bandai Namco has shared today a brand...
Jan 13, 2026
DOOM Won’t Feature Microtransactions, New Gameplay Footage Surfaces Online
  In recent times, many high profile AAA releases have started featuring microtransactions for their online modes, allowing players to obtain a variety of advantages by purchasing them with real money. Yesterday, mention of consumable items that give players advantage in multiplayer matches has been made in the DOOM's release date...
Jan 13, 2026
Fable Legends Uses Dynamic Procedural Foliage To Push Visual Fidelity
  Fable Legends from developer Lionhead Studios, will be using foliage physics to “push the boundaries of visual fidelity” for the game.   Earlier this week we already reported that Lionhead is striving to increase visual fidelity, while also improving the game’s framerates with the use of DX12. According to Lionhead’s studio...
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