a bullet hell shooter

  your ship can create a magic circle that will slow down bullets and enemy ship after that you can turn that bullets into energy cube collect energy cube to fill your missile energy if you have enough energy, launch your homing missile to destroy your enemies Video gameplay Now, there is only one stage, but I planning to create 5 stages

  Game mechanic magic circle will drain your magic gauge magic circle will slow down bullets and enemy ships magic gauge will replenish slowly when you not using it

  Destroy enemy in succession to gather combo and multiple your points energy cube will fill your missile gauge and give you points you can get hit 3 times every time you get hit your magic gauge will empty and your magic circle will automatically closed all enemy bullets will turn into energy cube after 3 times get hit, you will be forced to respawn and lost half of your points Gfyshttps://gfycat.com/ifr/PotableAcidicAlaskajingle

  https://gfycat.com/ifr/EnergeticAcceptableAmurstarfish

  How to play you can customize control in the game launcher

  Default control

  Fire 1 = Z Fire 2 = X Fire 3 = C Start = Space Press [Fire 1] to shoot

  Hold [Fire 1 ] to strife (slow movement, focus fire)

  Press [Fire 2] to open magic circle

  Press [Fire 2] again to close magic circle

  Press [Fire 3] to shoot homing missile

  Press [Start] to pause game

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