Banished to the astral plane by the Order of Magi, Xekureat, must find his way out and venture together with Sypher, an ether spirit able to reshape its form and adapt to various predicaments.

  

  Traverse through the rift to locate and retrieve Arcane Crystals to open the Gateway Portal.

  

  

  

DescriptionKeyboard & MouseGamepad
LookMOUSE
R STICK
MoveWASD or ARROW KEYSL STICK
SprintSHIFTR BUMPER
JumpSPACESOUTH BUTTON
DashSPACE 2XSOUTH BUTTON 2X
AttackLMB (Left Mouse Button)WEST BUTTON
FocusRMB (Right Mouse Button)LEFT BUMPER/TRIGGER
TetherRMB + LMBL BUMPER + WEST BUTTON
DiveRMB + SPACEL BUMPER + SOUTH BUTTON
Lock-OnMMB (Middle Mouse Button)R STICK BUTTON
Created for the week-long game jam hosted by Lost Relic Games with the theme of "Connection", which finally gave me the excuse to explore a grappling hook mechanic in a game, but I didn't manage to add that feature during the jam as I focused more on asset creation and making sure that the game can be played from start to finish with at least the basic traversal moves.

  This was a challenging experience as this was the first time I was balancing life and work with a game jam. Though, I'm still very happy to participate as I've been watching Lost Relic Games (John) on his YT channel for a time now, and his insights and presence are helpful to my journey as a solo game developer. So joining this jam was a way of showing my support to him as well. Cheers!

  Inspired by games like:

  -Castlevania Lords of Shadow

  -Batman Arkham Knight

  -Assassin's Creed

  -Devil May Cry 5

  -Elden Ring

  Fun Fact:

  Xekureat is the name of my hardcore Diablo 3 character, pronounced as Se-Kyu-Ree-Yat, and his build lets him become a close-quarter wizard. He also outfits himself with the same color scheme (blue robes, black armor, and red trims).

  Edit: New version 0.3 now available! Featuring the combat & tether mechanic. Still needs some polish and advanced game mechanics for a more gradual progression, but feel free to play around and come up with your crazy combos.

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