Rika and Chiara have finally decided to leave their long time home and it just so happens to be Passover and are having second thoughts in their own ways. Tracks in Snow is a digital play about our relationships to where we come from and to each other.

  Rather than more traditional choice points and branching, this project allows for control of characters' physicality, which in turn affects the emotional tone of a scene. There are no right or wrong answers to the choices you make as you play, only how you want the scenes to feel.

  Please note that this game is still in development, some assets are placeholder and parts of the game, including the script, will be unfinished.

  Project Lead, Project Manager, System Designer, Writer, Programmer

  Nic June

  Character Designer, Concept, and Background Artist

  C. Marshall

  Character and Key Artist

  Ronald Murray

  3D Art and Animation

  Isaac Karth

  Illustrator- Epilogue

  Angeleen Tan

  Sound Designer and Composer

  Tamara Duplantis

  Composer- Opening and Ending Themes

  Sophie Martin

  Editor

  Freyja Katra Erlingsdóttir

  Additional Programming

  Max Kreminski

  Special Thanks

  Noah Wardrip-Fruin

  Elizabeth Swensen

  Michael Mateas

  Michael "Doc" Chemers

Development log

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